| 1202d238 | 12-Dec-2018 |
Patrick Farrell <patrick@pefarrell.org> |
A PC only deals with two vectors, an RHS and an update. A SNES deals with 4: residual calculation workspace, state vector, state update vector, optional RHS vector.
Rename things in PCPATCH to make
A PC only deals with two vectors, an RHS and an update. A SNES deals with 4: residual calculation workspace, state vector, state update vector, optional RHS vector.
Rename things in PCPATCH to make clear what is RHS and what is update. Scatter the global state onto the patch solve before calling SNESSolve. Give each SNES its own separate residual calculation workspace.
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