updates to OpenGL for ESHg-commit: 5d8462f36d7ed71813f80ed0b2908f5f457ca700
OpenGL ES support of multiple "windows"Hg-commit: b3ad014ae58e0cf88aad1cf514f7b0727c684a63
Apple iOS OpenGL ES different shader syntax than OSX OpenGLHg-commit: ce23f9ce402d003c25b80722dce11c80b32fcdbb
cleanup of viewportHg-commit: a803b4e5b90df79acb53ef5bbd140784056434e5
simple OpenGL ES graphics workHg-commit: 2358484c33e3e6fd08815c241b7bbe99631a0be2
updates for opengl esHg-commit: 846c421b72fcde67fdb779bc8125035c5fbc5f2e
start of OpenGL ES version of graphicsHg-commit: 8f9cd8be83884906199f09a349f8119fc0dafb30
updated OpenGL calls to 21st century; why didn't someone tell me they had all be deprecated?Hg-commit: 14fcc81bc41514511304df8b420bfa83c93d78eb
added makedmg for Frameworkwork on openglHg-commit: b2acc091e2e0d28d3b7102cf239a83cc260cf59d
unneeded extra path in projectHg-commit: 03c87679e9ee3f6f0f0274a04f9545834b947636
added Apple xcode cocoa example projectHg-commit: cbdc8821e4d46e322056b2ecc338c06efc412c35
moved OSX xcode command line example to better directory locationHg-commit: 87939f2a814c040988734a20548e225a9fa693db
added Mac OSX xcode command line exampleHg-commit: 6a85a5b1018e63dc8668abcc330aaaec7526655a
no longer use valgrind with apple framework to make things simplierHg-commit: 33d0a4069143d094dd36b5bf3944f94ce30780d8
finished updating and testing systems/Apple iOS and OSX in new organizationHg-commit: ea7891c0d4cef097c2d61e1e59607ee6cbdb04c8
put configure files for Apple in approporiate placesHg-commit: 4b80786fd03a1d12c65dded5190639bdd5a41c09
reorganize xcode stuffHg-commit: 2b00bfe4d75de49b1ff829046ab2bd5de5c82caa
reorganizing xcode stuffHg-commit: 0104d53108b233df2791eaa55336dd5583cc48ca
reorganizing xcode stuffHg-commit: a19a9a2cbff1a89ddbbff6d2bdbcc45b5d266908
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