Lines Matching refs:vertices
2 [0] <dm:plex> TetGenMeshDelaunizeVertices(): Sorting vertices by a bsp-tree.
9 [0] <dm:plex> TetGenMeshDelaunizeVertices(): Incrementally inserting vertices.
36 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 1.
42 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 2.
48 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 3.
54 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 4.
60 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 5.
66 [0] <dm:plex> TetGenMeshTriangulate(): 4 vertices, 4 segments, 0 holes, shmark: 6.
112 [0] <dm:plex> TetGenMeshMarkAcuteVertices(): Marking acute vertices.
114 [0] <dm:plex> TetGenMeshMarkAcuteVertices(): 0 acute vertices.
146 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #1: 2 subfaces, 4 vertices.
159 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #2: 2 subfaces, 4 vertices.
165 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #3: 2 subfaces, 4 vertices.
169 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #4: 2 subfaces, 4 vertices.
175 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #5: 2 subfaces, 4 vertices.
186 [0] <dm:plex> TetGenMeshConstrainedFacets2(): Recover facet #6: 2 subfaces, 4 vertices.