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/libCEED/
H A D.rustfmt.tomle15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/interface/
H A Dceed-hip.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-cuda.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-types.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-qfunction-register.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-register.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/avx/
H A Dceed-avx-tensor.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/ref/
H A Dceed-ref-tensor.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-ref-qfunctioncontext.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-ref-vector.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-ref-qfunction.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/gallery/scale/
H A Dceed-scale.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/gallery/identity/
H A Dceed-identity.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/memcheck/
H A Dceed-memcheck-blocked.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-memcheck-serial.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/hip-shared/
H A Dceed-hip-shared.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/python/
H A Dceed_basis.pye15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed.pye15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/examples/rust/mesh/src/
H A Dlib.rse15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/magma/
H A Dceed-magma-det.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/hip-gen/
H A Dceed-hip-gen-qfunction.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-hip-gen.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/xsmm/
H A Dceed-xsmm-tensor.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
/libCEED/backends/opt/
H A Dceed-opt-serial.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive
H A Dceed-opt-blocked.ce15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)

* Operator - add operator/qfunction field compatibility checks

* QFunction - do not allow adding fields to QFunction in use with an operator

* Examples - add some extra exclusion markers in ceed example

* error - add error enum

* error - update error enum names and numbering

* error - use CEED_ERROR_BACKEND in all backend errors

* error - begin classifying interface errors

* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend

* error - use new errors in gallery

* error - add some unsaved modifications

* error - improve documentation

* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code

* error - more error code editing

* error - fix error string

* operator - fix setting field qpts

* basis - add input/output dimension error checking

* python - move basis utility methods to ceed object, no basis required or used

* python - force exit with negative error code

* make style-py

* rust - initial work to add error handling logic

* rust - add ceed.resource method

* rust - add results for methods that may fail

* rust - also format doctests

* minor - drop unused CeedChk()

* error - rename terminal/nonterminal to major/minor

* rust - set ErrorStore as default errorhandler

* python - revert error handing change for python

* python - use success error code from C bindings

* error - only upgrade error code in backend if positive

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