| /libCEED/ |
| H A D | .rustfmt.toml | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/interface/ |
| H A D | ceed-hip.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-cuda.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-types.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-qfunction-register.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-register.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/avx/ |
| H A D | ceed-avx-tensor.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/ref/ |
| H A D | ceed-ref-tensor.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-ref-qfunctioncontext.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-ref-vector.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-ref-qfunction.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/gallery/scale/ |
| H A D | ceed-scale.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/gallery/identity/ |
| H A D | ceed-identity.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/memcheck/ |
| H A D | ceed-memcheck-blocked.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-memcheck-serial.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/hip-shared/ |
| H A D | ceed-hip-shared.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/python/ |
| H A D | ceed_basis.py | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed.py | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/examples/rust/mesh/src/ |
| H A D | lib.rs | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/magma/ |
| H A D | ceed-magma-det.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/hip-gen/ |
| H A D | ceed-hip-gen-qfunction.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-hip-gen.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/xsmm/ |
| H A D | ceed-xsmm-tensor.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| /libCEED/backends/opt/ |
| H A D | ceed-opt-serial.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|
| H A D | ceed-opt-blocked.c | e15f9bd09af0280c89b79924fa9af7dd2e3e30be Sat Mar 20 05:08:45 UTC 2021 Jeremy L Thompson <25011573+jeremylt@users.noreply.github.com> Error Handling Improvement [fix #696] (#691)
* Operator - add operator/qfunction field compatibility checks
* QFunction - do not allow adding fields to QFunction in use with an operator
* Examples - add some extra exclusion markers in ceed example
* error - add error enum
* error - update error enum names and numbering
* error - use CEED_ERROR_BACKEND in all backend errors
* error - begin classifying interface errors
* error - update backends to use CEED_ERROR_SUCCESS and CeedChkBackend
* error - use new errors in gallery
* error - add some unsaved modifications
* error - improve documentation
* error - define CEED_ERROR_SUCCESS in GPU JiT; we really should have a common header to pipe defines to the JiT code
* error - more error code editing
* error - fix error string
* operator - fix setting field qpts
* basis - add input/output dimension error checking
* python - move basis utility methods to ceed object, no basis required or used
* python - force exit with negative error code
* make style-py
* rust - initial work to add error handling logic
* rust - add ceed.resource method
* rust - add results for methods that may fail
* rust - also format doctests
* minor - drop unused CeedChk()
* error - rename terminal/nonterminal to major/minor
* rust - set ErrorStore as default errorhandler
* python - revert error handing change for python
* python - use success error code from C bindings
* error - only upgrade error code in backend if positive
|