1ae2b091fSJames Wright // SPDX-FileCopyrightText: Copyright (c) 2017-2024, HONEE contributors. 2ae2b091fSJames Wright // SPDX-License-Identifier: Apache-2.0 OR BSD-2-Clause 31a74fa30SJames Wright 41a74fa30SJames Wright /// @file 51a74fa30SJames Wright /// Geometric factors (3D) for Navier-Stokes example using PETSc 6c7ece6efSJeremy L Thompson #pragma once 71a74fa30SJames Wright 81a74fa30SJames Wright #include <ceed.h> 91a74fa30SJames Wright #include <math.h> 101a74fa30SJames Wright 111a74fa30SJames Wright #include "utils.h" 121a74fa30SJames Wright 131a74fa30SJames Wright /** 141a74fa30SJames Wright * @brief Calculate dXdx from dxdX for 3D elements 151a74fa30SJames Wright * 161a74fa30SJames Wright * Reference (parent) coordinates: X 171a74fa30SJames Wright * Physical (current) coordinates: x 181a74fa30SJames Wright * Change of coordinate matrix: dxdX_{i,j} = x_{i,j} (indicial notation) 191a74fa30SJames Wright * Inverse of change of coordinate matrix: dXdx_{i,j} = (detJ^-1) * X_{i,j} 201a74fa30SJames Wright * 211a74fa30SJames Wright * Determinant of Jacobian: 221a74fa30SJames Wright * detJ = J11*A11 + J21*A12 + J31*A13 231a74fa30SJames Wright * Jij = Jacobian entry ij 241a74fa30SJames Wright * Aij = Adjugate ij 251a74fa30SJames Wright * 261a74fa30SJames Wright * Inverse of Jacobian: 271a74fa30SJames Wright * dXdx_i,j = Aij / detJ 281a74fa30SJames Wright * 291a74fa30SJames Wright * @param[in] Q Number of quadrature points 301a74fa30SJames Wright * @param[in] i Current quadrature point 311a74fa30SJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 321a74fa30SJames Wright * @param[out] dXdx Inverse of mapping Jacobian at quadrature point i 331a74fa30SJames Wright * @param[out] detJ_ptr Determinate of the Jacobian, may be NULL is not desired 341a74fa30SJames Wright */ 351a74fa30SJames Wright CEED_QFUNCTION_HELPER void InvertMappingJacobian_3D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[3][CEED_Q_VLA], CeedScalar dXdx[3][3], 361a74fa30SJames Wright CeedScalar *detJ_ptr) { 37*83c0b726SJames Wright CeedScalar dxdX[3][3]; 381a74fa30SJames Wright 39*83c0b726SJames Wright GradUnpack3(Q, i, 3, (CeedScalar *)dxdX_q, dxdX); 40*83c0b726SJames Wright // Compute Adjugate of dxdX 41*83c0b726SJames Wright dXdx[0][0] = dxdX[1][1] * dxdX[2][2] - dxdX[1][2] * dxdX[2][1]; 42*83c0b726SJames Wright dXdx[0][1] = dxdX[0][2] * dxdX[2][1] - dxdX[0][1] * dxdX[2][2]; 43*83c0b726SJames Wright dXdx[0][2] = dxdX[0][1] * dxdX[1][2] - dxdX[0][2] * dxdX[1][1]; 44*83c0b726SJames Wright dXdx[1][0] = dxdX[1][2] * dxdX[2][0] - dxdX[1][0] * dxdX[2][2]; 45*83c0b726SJames Wright dXdx[1][1] = dxdX[0][0] * dxdX[2][2] - dxdX[0][2] * dxdX[2][0]; 46*83c0b726SJames Wright dXdx[1][2] = dxdX[0][2] * dxdX[1][0] - dxdX[0][0] * dxdX[1][2]; 47*83c0b726SJames Wright dXdx[2][0] = dxdX[1][0] * dxdX[2][1] - dxdX[1][1] * dxdX[2][0]; 48*83c0b726SJames Wright dXdx[2][1] = dxdX[0][1] * dxdX[2][0] - dxdX[0][0] * dxdX[2][1]; 49*83c0b726SJames Wright dXdx[2][2] = dxdX[0][0] * dxdX[1][1] - dxdX[0][1] * dxdX[1][0]; 50*83c0b726SJames Wright 51*83c0b726SJames Wright const CeedScalar detJ = dxdX[0][0] * dXdx[0][0] + dxdX[1][0] * dXdx[0][1] + dxdX[2][0] * dXdx[0][2]; 52*83c0b726SJames Wright ScaleN((CeedScalar *)dXdx, 1 / detJ, 9); 531a74fa30SJames Wright if (detJ_ptr) *detJ_ptr = detJ; 541a74fa30SJames Wright } 551a74fa30SJames Wright 561a74fa30SJames Wright /** 57*83c0b726SJames Wright * @brief Calculate dXdx from dxdX for 2D elements 58baadde1fSJames Wright * 59baadde1fSJames Wright * Reference (parent) coordinates: X 60baadde1fSJames Wright * Physical (current) coordinates: x 61baadde1fSJames Wright * Change of coordinate matrix: dxdX_{i,j} = x_{i,j} (indicial notation) 62baadde1fSJames Wright * Inverse of change of coordinate matrix: dXdx_{i,j} = (detJ^-1) * X_{i,j} 63baadde1fSJames Wright * 64baadde1fSJames Wright * Determinant of Jacobian: 65*83c0b726SJames Wright * detJ = J11*J22 - J21*J12 66baadde1fSJames Wright * Jij = Jacobian entry ij 67baadde1fSJames Wright * Aij = Adjugate ij 68baadde1fSJames Wright * 69baadde1fSJames Wright * Inverse of Jacobian: 70baadde1fSJames Wright * dXdx_i,j = Aij / detJ 71baadde1fSJames Wright * 72baadde1fSJames Wright * @param[in] Q Number of quadrature points 73baadde1fSJames Wright * @param[in] i Current quadrature point 74baadde1fSJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 75baadde1fSJames Wright * @param[out] dXdx Inverse of mapping Jacobian at quadrature point i 76baadde1fSJames Wright * @param[out] detJ_ptr Determinate of the Jacobian, may be NULL is not desired 77baadde1fSJames Wright */ 78baadde1fSJames Wright CEED_QFUNCTION_HELPER void InvertMappingJacobian_2D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[2][CEED_Q_VLA], CeedScalar dXdx[2][2], 79baadde1fSJames Wright CeedScalar *detJ_ptr) { 80*83c0b726SJames Wright CeedScalar dxdX[2][2]; 81baadde1fSJames Wright 82*83c0b726SJames Wright GradUnpack2(Q, i, 2, (CeedScalar *)dxdX_q, dxdX); 83*83c0b726SJames Wright const CeedScalar detJ = dxdX[0][0] * dxdX[1][1] - dxdX[1][0] * dxdX[0][1]; 84*83c0b726SJames Wright 85*83c0b726SJames Wright dXdx[0][0] = dxdX[1][1] / detJ; 86*83c0b726SJames Wright dXdx[0][1] = -dxdX[0][1] / detJ; 87*83c0b726SJames Wright dXdx[1][0] = -dxdX[1][0] / detJ; 88*83c0b726SJames Wright dXdx[1][1] = dxdX[0][0] / detJ; 89baadde1fSJames Wright if (detJ_ptr) *detJ_ptr = detJ; 90baadde1fSJames Wright } 91baadde1fSJames Wright 92baadde1fSJames Wright /** 931a74fa30SJames Wright * @brief Calculate face element's normal vector from dxdX 941a74fa30SJames Wright * 951a74fa30SJames Wright * Reference (parent) 2D coordinates: X 961a74fa30SJames Wright * Physical (current) 3D coordinates: x 971a74fa30SJames Wright * Change of coordinate matrix: 981a74fa30SJames Wright * dxdX_{i,j} = dx_i/dX_j (indicial notation) [3 * 2] 991a74fa30SJames Wright * Inverse change of coordinate matrix: 1001a74fa30SJames Wright * dXdx_{i,j} = dX_i/dx_j (indicial notation) [2 * 3] 1011a74fa30SJames Wright * 102*83c0b726SJames Wright * (N1,N2,N3) is given by the cross product of the columns of dxdX_{i,j} 1031a74fa30SJames Wright * 104*83c0b726SJames Wright * detJb is the magnitude of (N1,N2,N3) 1051a74fa30SJames Wright * 106*83c0b726SJames Wright * Normal vector = (N1,N2,N3) / detJb 1071a74fa30SJames Wright * 1081a74fa30SJames Wright * @param[in] Q Number of quadrature points 1091a74fa30SJames Wright * @param[in] i Current quadrature point 1101a74fa30SJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 1111a74fa30SJames Wright * @param[out] normal Inverse of mapping Jacobian at quadrature point i 1121a74fa30SJames Wright * @param[out] detJ_ptr Determinate of the Jacobian, may be NULL is not desired 1131a74fa30SJames Wright */ 114ff20bea9SJames Wright CEED_QFUNCTION_HELPER void NormalVectorFromdxdX_3D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[3][CEED_Q_VLA], CeedScalar normal[3], 1151a74fa30SJames Wright CeedScalar *detJ_ptr) { 116*83c0b726SJames Wright CeedScalar dxdX[3][2]; 1171a74fa30SJames Wright 118*83c0b726SJames Wright GradUnpack2(Q, i, 3, (CeedScalar *)dxdX_q, dxdX); 119*83c0b726SJames Wright // N1, N2, and N3 are given by the cross product of the columns of dxdX 120*83c0b726SJames Wright normal[0] = dxdX[1][0] * dxdX[2][1] - dxdX[2][0] * dxdX[1][1]; 121*83c0b726SJames Wright normal[1] = dxdX[2][0] * dxdX[0][1] - dxdX[0][0] * dxdX[2][1]; 122*83c0b726SJames Wright normal[2] = dxdX[0][0] * dxdX[1][1] - dxdX[1][0] * dxdX[0][1]; 1231a74fa30SJames Wright 124*83c0b726SJames Wright const CeedScalar detJ = Norm3(normal); 125*83c0b726SJames Wright ScaleN(normal, 1 / detJ, 3); 1261a74fa30SJames Wright if (detJ_ptr) *detJ_ptr = detJ; 1271a74fa30SJames Wright } 1281a74fa30SJames Wright 1291a74fa30SJames Wright /** 1302c512a7bSJames Wright * This QFunction sets up the geometric factor required for integration when reference coordinates are in 1D and the physical coordinates are in 2D 1312c512a7bSJames Wright * 1322c512a7bSJames Wright * Reference (parent) 1D coordinates: X 1332c512a7bSJames Wright * Physical (current) 2D coordinates: x 1342c512a7bSJames Wright * Change of coordinate vector: 135*83c0b726SJames Wright * N1 = dx_1/dX 136*83c0b726SJames Wright * N2 = dx_2/dX 1372c512a7bSJames Wright * 138*83c0b726SJames Wright * detJb is the magnitude of (N1,N2) 1392c512a7bSJames Wright * 1402c512a7bSJames Wright * We require the determinant of the Jacobian to properly compute integrals of the form: int( u v ) 1412c512a7bSJames Wright * 142*83c0b726SJames Wright * Normal vector is given by the cross product of (N1,N2)/detJ and ẑ 1432c512a7bSJames Wright * 1442c512a7bSJames Wright * @param[in] Q Number of quadrature points 1452c512a7bSJames Wright * @param[in] i Current quadrature point 1462c512a7bSJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 1472c512a7bSJames Wright * @param[out] normal Inverse of mapping Jacobian at quadrature point i 1482c512a7bSJames Wright * @param[out] detJ_ptr Determinate of the Jacobian, may be NULL is not desired 1492c512a7bSJames Wright */ 1502c512a7bSJames Wright CEED_QFUNCTION_HELPER void NormalVectorFromdxdX_2D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[CEED_Q_VLA], CeedScalar normal[2], 1512c512a7bSJames Wright CeedScalar *detJ_ptr) { 152*83c0b726SJames Wright normal[0] = dxdX_q[1][i]; 153*83c0b726SJames Wright normal[1] = -dxdX_q[0][i]; 154*83c0b726SJames Wright const CeedScalar detJb = Norm2(normal); 155*83c0b726SJames Wright ScaleN(normal, 1 / detJb, 2); 1562c512a7bSJames Wright if (detJ_ptr) *detJ_ptr = detJb; 1572c512a7bSJames Wright } 1582c512a7bSJames Wright 1592c512a7bSJames Wright /** 1601a74fa30SJames Wright * @brief Calculate inverse of mapping Jacobian, (dxdX)^-1 1611a74fa30SJames Wright * 1621a74fa30SJames Wright * Reference (parent) 2D coordinates: X 1631a74fa30SJames Wright * Physical (current) 3D coordinates: x 1641a74fa30SJames Wright * Change of coordinate matrix: 1651a74fa30SJames Wright * dxdX_{i,j} = dx_i/dX_j (indicial notation) [3 * 2] 1661a74fa30SJames Wright * Inverse change of coordinate matrix: 1671a74fa30SJames Wright * dXdx_{i,j} = dX_i/dx_j (indicial notation) [2 * 3] 1681a74fa30SJames Wright * 1691a74fa30SJames Wright * dXdx is calculated via Moore–Penrose inverse: 1701a74fa30SJames Wright * 1711a74fa30SJames Wright * dX_i/dx_j = (dxdX^T dxdX)^(-1) dxdX 1721a74fa30SJames Wright * = (dx_l/dX_i * dx_l/dX_k)^(-1) dx_j/dX_k 1731a74fa30SJames Wright * 1741a74fa30SJames Wright * @param[in] Q Number of quadrature points 1751a74fa30SJames Wright * @param[in] i Current quadrature point 1761a74fa30SJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 1771a74fa30SJames Wright * @param[out] dXdx Inverse of mapping Jacobian at quadrature point i 1781a74fa30SJames Wright */ 1791a74fa30SJames Wright CEED_QFUNCTION_HELPER void InvertBoundaryMappingJacobian_3D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[3][CEED_Q_VLA], CeedScalar dXdx[2][3]) { 180*83c0b726SJames Wright CeedScalar dxdX[3][2]; 181*83c0b726SJames Wright GradUnpack2(Q, i, 3, (CeedScalar *)dxdX_q, dxdX); 1821a74fa30SJames Wright 1831a74fa30SJames Wright // dxdX_k,j * dxdX_j,k 1841a74fa30SJames Wright CeedScalar dxdXTdxdX[2][2] = {{0.}}; 1851a74fa30SJames Wright for (CeedInt j = 0; j < 2; j++) { 1861a74fa30SJames Wright for (CeedInt k = 0; k < 2; k++) { 1871a74fa30SJames Wright for (CeedInt l = 0; l < 3; l++) dxdXTdxdX[j][k] += dxdX[l][j] * dxdX[l][k]; 1881a74fa30SJames Wright } 1891a74fa30SJames Wright } 1901a74fa30SJames Wright 1911a74fa30SJames Wright const CeedScalar detdxdXTdxdX = dxdXTdxdX[0][0] * dxdXTdxdX[1][1] - dxdXTdxdX[1][0] * dxdXTdxdX[0][1]; 1921a74fa30SJames Wright 1931a74fa30SJames Wright // Compute inverse of dxdXTdxdX 1941a74fa30SJames Wright CeedScalar dxdXTdxdX_inv[2][2]; 1951a74fa30SJames Wright dxdXTdxdX_inv[0][0] = dxdXTdxdX[1][1] / detdxdXTdxdX; 1961a74fa30SJames Wright dxdXTdxdX_inv[0][1] = -dxdXTdxdX[0][1] / detdxdXTdxdX; 1971a74fa30SJames Wright dxdXTdxdX_inv[1][0] = -dxdXTdxdX[1][0] / detdxdXTdxdX; 1981a74fa30SJames Wright dxdXTdxdX_inv[1][1] = dxdXTdxdX[0][0] / detdxdXTdxdX; 1991a74fa30SJames Wright 2001a74fa30SJames Wright // Compute dXdx from dxdXTdxdX^-1 and dxdX 2011a74fa30SJames Wright for (CeedInt j = 0; j < 2; j++) { 2021a74fa30SJames Wright for (CeedInt k = 0; k < 3; k++) { 2031a74fa30SJames Wright dXdx[j][k] = 0; 2041a74fa30SJames Wright for (CeedInt l = 0; l < 2; l++) dXdx[j][k] += dxdXTdxdX_inv[l][j] * dxdX[k][l]; 2051a74fa30SJames Wright } 2061a74fa30SJames Wright } 2071a74fa30SJames Wright } 208