1*8756a6ccSJames Wright // Copyright (c) 2017-2023, Lawrence Livermore National Security, LLC and other CEED contributors. 2*8756a6ccSJames Wright // All Rights Reserved. See the top-level LICENSE and NOTICE files for details. 3*8756a6ccSJames Wright // 4*8756a6ccSJames Wright // SPDX-License-Identifier: BSD-2-Clause 5*8756a6ccSJames Wright // 6*8756a6ccSJames Wright // This file is part of CEED: http://github.com/ceed 7*8756a6ccSJames Wright 8*8756a6ccSJames Wright /// @file 9*8756a6ccSJames Wright /// Geometric factors (3D) for Navier-Stokes example using PETSc 10*8756a6ccSJames Wright 11*8756a6ccSJames Wright #ifndef setupgeo_helpers_h 12*8756a6ccSJames Wright #define setupgeo_helpers_h 13*8756a6ccSJames Wright 14*8756a6ccSJames Wright #include <ceed.h> 15*8756a6ccSJames Wright #include <math.h> 16*8756a6ccSJames Wright 17*8756a6ccSJames Wright #include "utils.h" 18*8756a6ccSJames Wright 19*8756a6ccSJames Wright /** 20*8756a6ccSJames Wright * @brief Calculate dXdx from dxdX for 3D elements 21*8756a6ccSJames Wright * 22*8756a6ccSJames Wright * Reference (parent) coordinates: X 23*8756a6ccSJames Wright * Physical (current) coordinates: x 24*8756a6ccSJames Wright * Change of coordinate matrix: dxdX_{i,j} = x_{i,j} (indicial notation) 25*8756a6ccSJames Wright * Inverse of change of coordinate matrix: dXdx_{i,j} = (detJ^-1) * X_{i,j} 26*8756a6ccSJames Wright * 27*8756a6ccSJames Wright * Determinant of Jacobian: 28*8756a6ccSJames Wright * detJ = J11*A11 + J21*A12 + J31*A13 29*8756a6ccSJames Wright * Jij = Jacobian entry ij 30*8756a6ccSJames Wright * Aij = Adjugate ij 31*8756a6ccSJames Wright * 32*8756a6ccSJames Wright * Inverse of Jacobian: 33*8756a6ccSJames Wright * dXdx_i,j = Aij / detJ 34*8756a6ccSJames Wright * 35*8756a6ccSJames Wright * @param[in] Q Number of quadrature points 36*8756a6ccSJames Wright * @param[in] i Current quadrature point 37*8756a6ccSJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 38*8756a6ccSJames Wright * @param[out] dXdx Inverse of mapping Jacobian at quadrature point i 39*8756a6ccSJames Wright * @param[out] detJ_ptr Determinate of the Jacobian, may be NULL is not desired 40*8756a6ccSJames Wright */ 41*8756a6ccSJames Wright CEED_QFUNCTION_HELPER void InvertMappingJacobian_3D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[3][CEED_Q_VLA], CeedScalar dXdx[3][3], 42*8756a6ccSJames Wright CeedScalar *detJ_ptr) { 43*8756a6ccSJames Wright const CeedScalar dxdX_11 = dxdX_q[0][0][i]; 44*8756a6ccSJames Wright const CeedScalar dxdX_21 = dxdX_q[0][1][i]; 45*8756a6ccSJames Wright const CeedScalar dxdX_31 = dxdX_q[0][2][i]; 46*8756a6ccSJames Wright const CeedScalar dxdX_12 = dxdX_q[1][0][i]; 47*8756a6ccSJames Wright const CeedScalar dxdX_22 = dxdX_q[1][1][i]; 48*8756a6ccSJames Wright const CeedScalar dxdX_32 = dxdX_q[1][2][i]; 49*8756a6ccSJames Wright const CeedScalar dxdX_13 = dxdX_q[2][0][i]; 50*8756a6ccSJames Wright const CeedScalar dxdX_23 = dxdX_q[2][1][i]; 51*8756a6ccSJames Wright const CeedScalar dxdX_33 = dxdX_q[2][2][i]; 52*8756a6ccSJames Wright const CeedScalar A11 = dxdX_22 * dxdX_33 - dxdX_23 * dxdX_32; 53*8756a6ccSJames Wright const CeedScalar A12 = dxdX_13 * dxdX_32 - dxdX_12 * dxdX_33; 54*8756a6ccSJames Wright const CeedScalar A13 = dxdX_12 * dxdX_23 - dxdX_13 * dxdX_22; 55*8756a6ccSJames Wright const CeedScalar A21 = dxdX_23 * dxdX_31 - dxdX_21 * dxdX_33; 56*8756a6ccSJames Wright const CeedScalar A22 = dxdX_11 * dxdX_33 - dxdX_13 * dxdX_31; 57*8756a6ccSJames Wright const CeedScalar A23 = dxdX_13 * dxdX_21 - dxdX_11 * dxdX_23; 58*8756a6ccSJames Wright const CeedScalar A31 = dxdX_21 * dxdX_32 - dxdX_22 * dxdX_31; 59*8756a6ccSJames Wright const CeedScalar A32 = dxdX_12 * dxdX_31 - dxdX_11 * dxdX_32; 60*8756a6ccSJames Wright const CeedScalar A33 = dxdX_11 * dxdX_22 - dxdX_12 * dxdX_21; 61*8756a6ccSJames Wright const CeedScalar detJ = dxdX_11 * A11 + dxdX_21 * A12 + dxdX_31 * A13; 62*8756a6ccSJames Wright 63*8756a6ccSJames Wright dXdx[0][0] = A11 / detJ; 64*8756a6ccSJames Wright dXdx[0][1] = A12 / detJ; 65*8756a6ccSJames Wright dXdx[0][2] = A13 / detJ; 66*8756a6ccSJames Wright dXdx[1][0] = A21 / detJ; 67*8756a6ccSJames Wright dXdx[1][1] = A22 / detJ; 68*8756a6ccSJames Wright dXdx[1][2] = A23 / detJ; 69*8756a6ccSJames Wright dXdx[2][0] = A31 / detJ; 70*8756a6ccSJames Wright dXdx[2][1] = A32 / detJ; 71*8756a6ccSJames Wright dXdx[2][2] = A33 / detJ; 72*8756a6ccSJames Wright if (detJ_ptr) *detJ_ptr = detJ; 73*8756a6ccSJames Wright } 74*8756a6ccSJames Wright 75*8756a6ccSJames Wright /** 76*8756a6ccSJames Wright * @brief Calculate face element's normal vector from dxdX 77*8756a6ccSJames Wright * 78*8756a6ccSJames Wright * Reference (parent) 2D coordinates: X 79*8756a6ccSJames Wright * Physical (current) 3D coordinates: x 80*8756a6ccSJames Wright * Change of coordinate matrix: 81*8756a6ccSJames Wright * dxdX_{i,j} = dx_i/dX_j (indicial notation) [3 * 2] 82*8756a6ccSJames Wright * Inverse change of coordinate matrix: 83*8756a6ccSJames Wright * dXdx_{i,j} = dX_i/dx_j (indicial notation) [2 * 3] 84*8756a6ccSJames Wright * 85*8756a6ccSJames Wright * (J1,J2,J3) is given by the cross product of the columns of dxdX_{i,j} 86*8756a6ccSJames Wright * 87*8756a6ccSJames Wright * detJb is the magnitude of (J1,J2,J3) 88*8756a6ccSJames Wright * 89*8756a6ccSJames Wright * Normal vector = (J1,J2,J3) / detJb 90*8756a6ccSJames Wright * 91*8756a6ccSJames Wright * Stored: (J1,J2,J3) / detJb 92*8756a6ccSJames Wright * in q_data_sur[1:3] as 93*8756a6ccSJames Wright * (detJb^-1) * [ J1 ] 94*8756a6ccSJames Wright * [ J2 ] 95*8756a6ccSJames Wright * [ J3 ] 96*8756a6ccSJames Wright * 97*8756a6ccSJames Wright * @param[in] Q Number of quadrature points 98*8756a6ccSJames Wright * @param[in] i Current quadrature point 99*8756a6ccSJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 100*8756a6ccSJames Wright * @param[out] normal Inverse of mapping Jacobian at quadrature point i 101*8756a6ccSJames Wright * @param[out] detJ_ptr Determinate of the Jacobian, may be NULL is not desired 102*8756a6ccSJames Wright */ 103*8756a6ccSJames Wright CEED_QFUNCTION_HELPER void NormalVectorFromdxdX_3D(CeedInt Q, CeedInt i, const CeedScalar dxdX_q[][3][CEED_Q_VLA], CeedScalar normal[3], 104*8756a6ccSJames Wright CeedScalar *detJ_ptr) { 105*8756a6ccSJames Wright const CeedScalar dxdX[3][2] = { 106*8756a6ccSJames Wright {dxdX_q[0][0][i], dxdX_q[1][0][i]}, 107*8756a6ccSJames Wright {dxdX_q[0][1][i], dxdX_q[1][1][i]}, 108*8756a6ccSJames Wright {dxdX_q[0][2][i], dxdX_q[1][2][i]} 109*8756a6ccSJames Wright }; 110*8756a6ccSJames Wright // J1, J2, and J3 are given by the cross product of the columns of dxdX 111*8756a6ccSJames Wright const CeedScalar J1 = dxdX[1][0] * dxdX[2][1] - dxdX[2][0] * dxdX[1][1]; 112*8756a6ccSJames Wright const CeedScalar J2 = dxdX[2][0] * dxdX[0][1] - dxdX[0][0] * dxdX[2][1]; 113*8756a6ccSJames Wright const CeedScalar J3 = dxdX[0][0] * dxdX[1][1] - dxdX[1][0] * dxdX[0][1]; 114*8756a6ccSJames Wright 115*8756a6ccSJames Wright const CeedScalar detJ = sqrt(J1 * J1 + J2 * J2 + J3 * J3); 116*8756a6ccSJames Wright 117*8756a6ccSJames Wright normal[0] = J1 / detJ; 118*8756a6ccSJames Wright normal[1] = J2 / detJ; 119*8756a6ccSJames Wright normal[2] = J3 / detJ; 120*8756a6ccSJames Wright if (detJ_ptr) *detJ_ptr = detJ; 121*8756a6ccSJames Wright } 122*8756a6ccSJames Wright 123*8756a6ccSJames Wright /** 124*8756a6ccSJames Wright * @brief Calculate inverse of mapping Jacobian, (dxdX)^-1 125*8756a6ccSJames Wright * 126*8756a6ccSJames Wright * Reference (parent) 2D coordinates: X 127*8756a6ccSJames Wright * Physical (current) 3D coordinates: x 128*8756a6ccSJames Wright * Change of coordinate matrix: 129*8756a6ccSJames Wright * dxdX_{i,j} = dx_i/dX_j (indicial notation) [3 * 2] 130*8756a6ccSJames Wright * Inverse change of coordinate matrix: 131*8756a6ccSJames Wright * dXdx_{i,j} = dX_i/dx_j (indicial notation) [2 * 3] 132*8756a6ccSJames Wright * 133*8756a6ccSJames Wright * dXdx is calculated via Moore–Penrose inverse: 134*8756a6ccSJames Wright * 135*8756a6ccSJames Wright * dX_i/dx_j = (dxdX^T dxdX)^(-1) dxdX 136*8756a6ccSJames Wright * = (dx_l/dX_i * dx_l/dX_k)^(-1) dx_j/dX_k 137*8756a6ccSJames Wright * 138*8756a6ccSJames Wright * @param[in] Q Number of quadrature points 139*8756a6ccSJames Wright * @param[in] i Current quadrature point 140*8756a6ccSJames Wright * @param[in] dxdX_q Mapping Jacobian (gradient of the coordinate space) 141*8756a6ccSJames Wright * @param[out] dXdx Inverse of mapping Jacobian at quadrature point i 142*8756a6ccSJames Wright */ 143*8756a6ccSJames Wright CEED_QFUNCTION_HELPER void InvertBoundaryMappingJacobian_3D(CeedInt Q, CeedInt i, const CeedScalar (*dxdX_q)[3][CEED_Q_VLA], CeedScalar dXdx[2][3]) { 144*8756a6ccSJames Wright const CeedScalar dxdX[3][2] = { 145*8756a6ccSJames Wright {dxdX_q[0][0][i], dxdX_q[1][0][i]}, 146*8756a6ccSJames Wright {dxdX_q[0][1][i], dxdX_q[1][1][i]}, 147*8756a6ccSJames Wright {dxdX_q[0][2][i], dxdX_q[1][2][i]} 148*8756a6ccSJames Wright }; 149*8756a6ccSJames Wright 150*8756a6ccSJames Wright // dxdX_k,j * dxdX_j,k 151*8756a6ccSJames Wright CeedScalar dxdXTdxdX[2][2] = {{0.}}; 152*8756a6ccSJames Wright for (CeedInt j = 0; j < 2; j++) { 153*8756a6ccSJames Wright for (CeedInt k = 0; k < 2; k++) { 154*8756a6ccSJames Wright for (CeedInt l = 0; l < 3; l++) dxdXTdxdX[j][k] += dxdX[l][j] * dxdX[l][k]; 155*8756a6ccSJames Wright } 156*8756a6ccSJames Wright } 157*8756a6ccSJames Wright 158*8756a6ccSJames Wright const CeedScalar detdxdXTdxdX = dxdXTdxdX[0][0] * dxdXTdxdX[1][1] - dxdXTdxdX[1][0] * dxdXTdxdX[0][1]; 159*8756a6ccSJames Wright 160*8756a6ccSJames Wright // Compute inverse of dxdXTdxdX 161*8756a6ccSJames Wright CeedScalar dxdXTdxdX_inv[2][2]; 162*8756a6ccSJames Wright dxdXTdxdX_inv[0][0] = dxdXTdxdX[1][1] / detdxdXTdxdX; 163*8756a6ccSJames Wright dxdXTdxdX_inv[0][1] = -dxdXTdxdX[0][1] / detdxdXTdxdX; 164*8756a6ccSJames Wright dxdXTdxdX_inv[1][0] = -dxdXTdxdX[1][0] / detdxdXTdxdX; 165*8756a6ccSJames Wright dxdXTdxdX_inv[1][1] = dxdXTdxdX[0][0] / detdxdXTdxdX; 166*8756a6ccSJames Wright 167*8756a6ccSJames Wright // Compute dXdx from dxdXTdxdX^-1 and dxdX 168*8756a6ccSJames Wright for (CeedInt j = 0; j < 2; j++) { 169*8756a6ccSJames Wright for (CeedInt k = 0; k < 3; k++) { 170*8756a6ccSJames Wright dXdx[j][k] = 0; 171*8756a6ccSJames Wright for (CeedInt l = 0; l < 2; l++) dXdx[j][k] += dxdXTdxdX_inv[l][j] * dxdX[k][l]; 172*8756a6ccSJames Wright } 173*8756a6ccSJames Wright } 174*8756a6ccSJames Wright } 175*8756a6ccSJames Wright 176*8756a6ccSJames Wright #endif // setupgeo_helpers_h 177