1019b7682STimothy Aiken // Copyright (c) 2017, Lawrence Livermore National Security, LLC. Produced at 2019b7682STimothy Aiken // the Lawrence Livermore National Laboratory. LLNL-CODE-734707. All Rights 3019b7682STimothy Aiken // reserved. See files LICENSE and NOTICE for details. 4019b7682STimothy Aiken // 5019b7682STimothy Aiken // This file is part of CEED, a collection of benchmarks, miniapps, software 6019b7682STimothy Aiken // libraries and APIs for efficient high-order finite element and spectral 7019b7682STimothy Aiken // element discretizations for exascale applications. For more information and 8019b7682STimothy Aiken // source code availability see http://github.com/ceed. 9019b7682STimothy Aiken // 10019b7682STimothy Aiken // The CEED research is supported by the Exascale Computing Project 17-SC-20-SC, 11019b7682STimothy Aiken // a collaborative effort of two U.S. Department of Energy organizations (Office 12019b7682STimothy Aiken // of Science and the National Nuclear Security Administration) responsible for 13019b7682STimothy Aiken // the planning and preparation of a capable exascale ecosystem, including 14019b7682STimothy Aiken // software, applications, hardware, advanced system engineering and early 15019b7682STimothy Aiken // testbed platforms, in support of the nation's exascale computing imperative. 16019b7682STimothy Aiken 17019b7682STimothy Aiken /// @file 18019b7682STimothy Aiken /// Shock tube initial condition and Euler equation operator for Navier-Stokes 19019b7682STimothy Aiken /// example using PETSc - modified from eulervortex.h 20019b7682STimothy Aiken 21019b7682STimothy Aiken // Model from: 22019b7682STimothy Aiken // On the Order of Accuracy and Numerical Performance of Two Classes of 23019b7682STimothy Aiken // Finite Volume WENO Schemes, Zhang, Zhang, and Shu (2011). 24019b7682STimothy Aiken 25019b7682STimothy Aiken #ifndef shocktube_h 26019b7682STimothy Aiken #define shocktube_h 27019b7682STimothy Aiken 28ba6664aeSJames Wright #include <ceed.h> 29c9c2c079SJeremy L Thompson #include <math.h> 3013fa47b2SJames Wright #include "utils.h" 31019b7682STimothy Aiken 32*97baf651SJames Wright typedef struct SetupContextShock_ *SetupContextShock; 33*97baf651SJames Wright struct SetupContextShock_ { 34019b7682STimothy Aiken CeedScalar theta0; 35019b7682STimothy Aiken CeedScalar thetaC; 36019b7682STimothy Aiken CeedScalar P0; 37019b7682STimothy Aiken CeedScalar N; 38019b7682STimothy Aiken CeedScalar cv; 39019b7682STimothy Aiken CeedScalar cp; 40019b7682STimothy Aiken CeedScalar time; 41019b7682STimothy Aiken CeedScalar mid_point; 42019b7682STimothy Aiken CeedScalar P_high; 43019b7682STimothy Aiken CeedScalar rho_high; 44019b7682STimothy Aiken CeedScalar P_low; 45019b7682STimothy Aiken CeedScalar rho_low; 46019b7682STimothy Aiken int wind_type; // See WindType: 0=ROTATION, 1=TRANSLATION 47019b7682STimothy Aiken int bubble_type; // See BubbleType: 0=SPHERE, 1=CYLINDER 48019b7682STimothy Aiken int bubble_continuity_type; // See BubbleContinuityType: 0=SMOOTH, 1=BACK_SHARP 2=THICK 49019b7682STimothy Aiken }; 50019b7682STimothy Aiken 51019b7682STimothy Aiken typedef struct ShockTubeContext_ *ShockTubeContext; 52019b7682STimothy Aiken struct ShockTubeContext_ { 53019b7682STimothy Aiken CeedScalar Cyzb; 54019b7682STimothy Aiken CeedScalar Byzb; 55019b7682STimothy Aiken CeedScalar c_tau; 56019b7682STimothy Aiken bool implicit; 57019b7682STimothy Aiken bool yzb; 58019b7682STimothy Aiken int stabilization; 59019b7682STimothy Aiken }; 60019b7682STimothy Aiken 61019b7682STimothy Aiken // ***************************************************************************** 62019b7682STimothy Aiken // This function sets the initial conditions 63019b7682STimothy Aiken // 64019b7682STimothy Aiken // Temperature: 65019b7682STimothy Aiken // T = P / (rho * R) 66019b7682STimothy Aiken // Density: 67019b7682STimothy Aiken // rho = 1.0 if x <= mid_point 68019b7682STimothy Aiken // = 0.125 if x > mid_point 69019b7682STimothy Aiken // Pressure: 70019b7682STimothy Aiken // P = 1.0 if x <= mid_point 71019b7682STimothy Aiken // = 0.1 if x > mid_point 72019b7682STimothy Aiken // Velocity: 73019b7682STimothy Aiken // u = 0 74019b7682STimothy Aiken // Velocity/Momentum Density: 75019b7682STimothy Aiken // Ui = rho ui 76019b7682STimothy Aiken // Total Energy: 77019b7682STimothy Aiken // E = P / (gamma - 1) + rho (u u)/2 78019b7682STimothy Aiken // 79019b7682STimothy Aiken // Constants: 80019b7682STimothy Aiken // cv , Specific heat, constant volume 81019b7682STimothy Aiken // cp , Specific heat, constant pressure 82019b7682STimothy Aiken // mid_point , Location of initial domain mid_point 83019b7682STimothy Aiken // gamma = cp / cv, Specific heat ratio 84019b7682STimothy Aiken // 85019b7682STimothy Aiken // ***************************************************************************** 86019b7682STimothy Aiken 87019b7682STimothy Aiken // ***************************************************************************** 88019b7682STimothy Aiken // This helper function provides support for the exact, time-dependent solution 89019b7682STimothy Aiken // (currently not implemented) and IC formulation for Euler traveling vortex 90019b7682STimothy Aiken // ***************************************************************************** 91ba6664aeSJames Wright CEED_QFUNCTION_HELPER CeedInt Exact_ShockTube(CeedInt dim, CeedScalar time, 92*97baf651SJames Wright const CeedScalar X[], CeedInt Nf, CeedScalar q[], void *ctx) { 93019b7682STimothy Aiken 94019b7682STimothy Aiken // Context 95*97baf651SJames Wright const SetupContextShock context = (SetupContextShock)ctx; 96019b7682STimothy Aiken const CeedScalar mid_point = context->mid_point; // Midpoint of the domain 97019b7682STimothy Aiken const CeedScalar P_high = context->P_high; // Driver section pressure 98019b7682STimothy Aiken const CeedScalar rho_high = context->rho_high; // Driver section density 99019b7682STimothy Aiken const CeedScalar P_low = context->P_low; // Driven section pressure 100019b7682STimothy Aiken const CeedScalar rho_low = context->rho_low; // Driven section density 101019b7682STimothy Aiken 102019b7682STimothy Aiken // Setup 103019b7682STimothy Aiken const CeedScalar gamma = 1.4; // ratio of specific heats 104019b7682STimothy Aiken const CeedScalar x = X[0]; // Coordinates 105019b7682STimothy Aiken 106019b7682STimothy Aiken CeedScalar rho, P, u[3] = {0.}; 107019b7682STimothy Aiken 108019b7682STimothy Aiken // Initial Conditions 109019b7682STimothy Aiken if (x <= mid_point) { 110019b7682STimothy Aiken rho = rho_high; 111019b7682STimothy Aiken P = P_high; 112019b7682STimothy Aiken } else { 113019b7682STimothy Aiken rho = rho_low; 114019b7682STimothy Aiken P = P_low; 115019b7682STimothy Aiken } 116019b7682STimothy Aiken 117019b7682STimothy Aiken // Assign exact solution 118019b7682STimothy Aiken q[0] = rho; 119019b7682STimothy Aiken q[1] = rho * u[0]; 120019b7682STimothy Aiken q[2] = rho * u[1]; 121019b7682STimothy Aiken q[3] = rho * u[2]; 122019b7682STimothy Aiken q[4] = P / (gamma-1.0) + rho * (u[0]*u[0]) / 2.; 123019b7682STimothy Aiken 124019b7682STimothy Aiken // Return 125019b7682STimothy Aiken return 0; 126019b7682STimothy Aiken } 127019b7682STimothy Aiken 128019b7682STimothy Aiken // ***************************************************************************** 129019b7682STimothy Aiken // Helper function for computing flux Jacobian 130019b7682STimothy Aiken // ***************************************************************************** 131019b7682STimothy Aiken CEED_QFUNCTION_HELPER void ConvectiveFluxJacobian_Euler(CeedScalar dF[3][5][5], 132019b7682STimothy Aiken const CeedScalar rho, const CeedScalar u[3], const CeedScalar E, 133019b7682STimothy Aiken const CeedScalar gamma) { 134019b7682STimothy Aiken CeedScalar u_sq = u[0]*u[0] + u[1]*u[1] + u[2]*u[2]; // Velocity square 135019b7682STimothy Aiken for (CeedInt i=0; i<3; i++) { // Jacobian matrices for 3 directions 136019b7682STimothy Aiken for (CeedInt j=0; j<3; j++) { // Rows of each Jacobian matrix 137019b7682STimothy Aiken dF[i][j+1][0] = ((i==j) ? ((gamma-1.)*(u_sq/2.)) : 0.) - u[i]*u[j]; 138019b7682STimothy Aiken for (CeedInt k=0; k<3; k++) { // Columns of each Jacobian matrix 139019b7682STimothy Aiken dF[i][0][k+1] = ((i==k) ? 1. : 0.); 140019b7682STimothy Aiken dF[i][j+1][k+1] = ((j==k) ? u[i] : 0.) + 141019b7682STimothy Aiken ((i==k) ? u[j] : 0.) - 142019b7682STimothy Aiken ((i==j) ? u[k] : 0.) * (gamma-1.); 143019b7682STimothy Aiken dF[i][4][k+1] = ((i==k) ? (E*gamma/rho - (gamma-1.)*u_sq/2.) : 0.) - 144019b7682STimothy Aiken (gamma-1.)*u[i]*u[k]; 145019b7682STimothy Aiken } 146019b7682STimothy Aiken dF[i][j+1][4] = ((i==j) ? (gamma-1.) : 0.); 147019b7682STimothy Aiken } 148019b7682STimothy Aiken dF[i][4][0] = u[i] * ((gamma-1.)*u_sq - E*gamma/rho); 149019b7682STimothy Aiken dF[i][4][4] = u[i] * gamma; 150019b7682STimothy Aiken } 151019b7682STimothy Aiken } 152019b7682STimothy Aiken 153019b7682STimothy Aiken // ***************************************************************************** 154019b7682STimothy Aiken // Helper function for calculating the covariant length scale in the direction 155019b7682STimothy Aiken // of some 3 element input vector 156019b7682STimothy Aiken // 157019b7682STimothy Aiken // Where 158019b7682STimothy Aiken // vec = vector that length is measured in the direction of 159019b7682STimothy Aiken // h = covariant element length along vec 160019b7682STimothy Aiken // ***************************************************************************** 161019b7682STimothy Aiken CEED_QFUNCTION_HELPER CeedScalar Covariant_length_along_vector( 162019b7682STimothy Aiken CeedScalar vec[3], const CeedScalar dXdx[3][3]) { 163019b7682STimothy Aiken 164019b7682STimothy Aiken CeedScalar vec_norm = sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); 165019b7682STimothy Aiken CeedScalar vec_dot_jacobian[3] = {0.0}; 166019b7682STimothy Aiken for (CeedInt i=0; i<3; i++) { 167019b7682STimothy Aiken for (CeedInt j=0; j<3; j++) { 168019b7682STimothy Aiken vec_dot_jacobian[i] += dXdx[j][i]*vec[i]; 169019b7682STimothy Aiken } 170019b7682STimothy Aiken } 171019b7682STimothy Aiken CeedScalar norm_vec_dot_jacobian = sqrt(vec_dot_jacobian[0]*vec_dot_jacobian[0]+ 172019b7682STimothy Aiken vec_dot_jacobian[1]*vec_dot_jacobian[1]+ 173019b7682STimothy Aiken vec_dot_jacobian[2]*vec_dot_jacobian[2]); 174019b7682STimothy Aiken CeedScalar h = 2.0 * vec_norm / norm_vec_dot_jacobian; 175019b7682STimothy Aiken return h; 176019b7682STimothy Aiken } 177019b7682STimothy Aiken 178019b7682STimothy Aiken 179019b7682STimothy Aiken // ***************************************************************************** 180019b7682STimothy Aiken // Helper function for computing Tau elements (stabilization constant) 181019b7682STimothy Aiken // Model from: 182019b7682STimothy Aiken // Stabilized Methods for Compressible Flows, Hughes et al 2010 183019b7682STimothy Aiken // 184019b7682STimothy Aiken // Spatial criterion #2 - Tau is a 3x3 diagonal matrix 185019b7682STimothy Aiken // Tau[i] = c_tau h[i] Xi(Pe) / rho(A[i]) (no sum) 186019b7682STimothy Aiken // 187019b7682STimothy Aiken // Where 188019b7682STimothy Aiken // c_tau = stabilization constant (0.5 is reported as "optimal") 189019b7682STimothy Aiken // h[i] = 2 length(dxdX[i]) 190019b7682STimothy Aiken // Pe = Peclet number ( Pe = sqrt(u u) / dot(dXdx,u) diffusivity ) 191019b7682STimothy Aiken // Xi(Pe) = coth Pe - 1. / Pe (1. at large local Peclet number ) 192019b7682STimothy Aiken // rho(A[i]) = spectral radius of the convective flux Jacobian i, 193019b7682STimothy Aiken // wave speed in direction i 194019b7682STimothy Aiken // ***************************************************************************** 195019b7682STimothy Aiken CEED_QFUNCTION_HELPER void Tau_spatial(CeedScalar Tau_x[3], 196019b7682STimothy Aiken const CeedScalar dXdx[3][3], const CeedScalar u[3], 197019b7682STimothy Aiken const CeedScalar sound_speed, const CeedScalar c_tau) { 198ba6664aeSJames Wright for (CeedInt i=0; i<3; i++) { 199019b7682STimothy Aiken // length of element in direction i 200019b7682STimothy Aiken CeedScalar h = 2 / sqrt(dXdx[0][i]*dXdx[0][i] + dXdx[1][i]*dXdx[1][i] + 201019b7682STimothy Aiken dXdx[2][i]*dXdx[2][i]); 202019b7682STimothy Aiken // fastest wave in direction i 203019b7682STimothy Aiken CeedScalar fastest_wave = fabs(u[i]) + sound_speed; 204019b7682STimothy Aiken Tau_x[i] = c_tau * h / fastest_wave; 205019b7682STimothy Aiken } 206019b7682STimothy Aiken } 207019b7682STimothy Aiken 208019b7682STimothy Aiken // ***************************************************************************** 209019b7682STimothy Aiken // This QFunction sets the initial conditions for shock tube 210019b7682STimothy Aiken // ***************************************************************************** 211019b7682STimothy Aiken CEED_QFUNCTION(ICsShockTube)(void *ctx, CeedInt Q, 212019b7682STimothy Aiken const CeedScalar *const *in, CeedScalar *const *out) { 213019b7682STimothy Aiken // Inputs 214019b7682STimothy Aiken const CeedScalar (*X)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[0]; 215019b7682STimothy Aiken 216019b7682STimothy Aiken // Outputs 217019b7682STimothy Aiken CeedScalar (*q0)[CEED_Q_VLA] = (CeedScalar(*)[CEED_Q_VLA])out[0]; 218019b7682STimothy Aiken 219019b7682STimothy Aiken CeedPragmaSIMD 220019b7682STimothy Aiken // Quadrature Point Loop 221019b7682STimothy Aiken for (CeedInt i=0; i<Q; i++) { 222019b7682STimothy Aiken const CeedScalar x[] = {X[0][i], X[1][i], X[2][i]}; 223019b7682STimothy Aiken CeedScalar q[5]; 224019b7682STimothy Aiken 225019b7682STimothy Aiken Exact_ShockTube(3, 0., x, 5, q, ctx); 226019b7682STimothy Aiken 227019b7682STimothy Aiken for (CeedInt j=0; j<5; j++) 228019b7682STimothy Aiken q0[j][i] = q[j]; 229019b7682STimothy Aiken } // End of Quadrature Point Loop 230019b7682STimothy Aiken 231019b7682STimothy Aiken // Return 232019b7682STimothy Aiken return 0; 233019b7682STimothy Aiken } 234019b7682STimothy Aiken 235019b7682STimothy Aiken // ***************************************************************************** 236019b7682STimothy Aiken // This QFunction implements the following formulation of Euler equations 237019b7682STimothy Aiken // with explicit time stepping method 238019b7682STimothy Aiken // 239019b7682STimothy Aiken // This is 3D Euler for compressible gas dynamics in conservation 240019b7682STimothy Aiken // form with state variables of density, momentum density, and total 241019b7682STimothy Aiken // energy density. 242019b7682STimothy Aiken // 243019b7682STimothy Aiken // State Variables: q = ( rho, U1, U2, U3, E ) 244019b7682STimothy Aiken // rho - Mass Density 245019b7682STimothy Aiken // Ui - Momentum Density, Ui = rho ui 246019b7682STimothy Aiken // E - Total Energy Density, E = P / (gamma - 1) + rho (u u)/2 247019b7682STimothy Aiken // 248019b7682STimothy Aiken // Euler Equations: 249019b7682STimothy Aiken // drho/dt + div( U ) = 0 250019b7682STimothy Aiken // dU/dt + div( rho (u x u) + P I3 ) = 0 251019b7682STimothy Aiken // dE/dt + div( (E + P) u ) = 0 252019b7682STimothy Aiken // 253019b7682STimothy Aiken // Equation of State: 254019b7682STimothy Aiken // P = (gamma - 1) (E - rho (u u) / 2) 255019b7682STimothy Aiken // 256019b7682STimothy Aiken // Constants: 257019b7682STimothy Aiken // cv , Specific heat, constant volume 258019b7682STimothy Aiken // cp , Specific heat, constant pressure 259019b7682STimothy Aiken // g , Gravity 260019b7682STimothy Aiken // gamma = cp / cv, Specific heat ratio 261019b7682STimothy Aiken // ***************************************************************************** 262019b7682STimothy Aiken CEED_QFUNCTION(EulerShockTube)(void *ctx, CeedInt Q, 263019b7682STimothy Aiken const CeedScalar *const *in, CeedScalar *const *out) { 264019b7682STimothy Aiken // *INDENT-OFF* 265019b7682STimothy Aiken // Inputs 266019b7682STimothy Aiken const CeedScalar (*q)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[0], 267019b7682STimothy Aiken (*dq)[5][CEED_Q_VLA] = (const CeedScalar(*)[5][CEED_Q_VLA])in[1], 268019b7682STimothy Aiken (*q_data)[CEED_Q_VLA] = (const CeedScalar(*)[CEED_Q_VLA])in[2]; 269019b7682STimothy Aiken // Outputs 270019b7682STimothy Aiken CeedScalar (*v)[CEED_Q_VLA] = (CeedScalar(*)[CEED_Q_VLA])out[0], 271019b7682STimothy Aiken (*dv)[5][CEED_Q_VLA] = (CeedScalar(*)[5][CEED_Q_VLA])out[1]; 272019b7682STimothy Aiken 273019b7682STimothy Aiken const CeedScalar gamma = 1.4; 274019b7682STimothy Aiken 275019b7682STimothy Aiken ShockTubeContext context = (ShockTubeContext)ctx; 276019b7682STimothy Aiken const CeedScalar Cyzb = context->Cyzb; 277019b7682STimothy Aiken const CeedScalar Byzb = context->Byzb; 278019b7682STimothy Aiken const CeedScalar c_tau = context->c_tau; 279019b7682STimothy Aiken 280019b7682STimothy Aiken CeedPragmaSIMD 281019b7682STimothy Aiken // Quadrature Point Loop 282019b7682STimothy Aiken for (CeedInt i=0; i<Q; i++) { 283019b7682STimothy Aiken // *INDENT-OFF* 284019b7682STimothy Aiken // Setup 285019b7682STimothy Aiken // -- Interp in 286019b7682STimothy Aiken const CeedScalar rho = q[0][i]; 287019b7682STimothy Aiken const CeedScalar u[3] = {q[1][i] / rho, 288019b7682STimothy Aiken q[2][i] / rho, 289019b7682STimothy Aiken q[3][i] / rho 290019b7682STimothy Aiken }; 291019b7682STimothy Aiken const CeedScalar E = q[4][i]; 292019b7682STimothy Aiken const CeedScalar drho[3] = {dq[0][0][i], 293019b7682STimothy Aiken dq[1][0][i], 294019b7682STimothy Aiken dq[2][0][i] 295019b7682STimothy Aiken }; 296019b7682STimothy Aiken const CeedScalar dU[3][3] = {{dq[0][1][i], 297019b7682STimothy Aiken dq[1][1][i], 298019b7682STimothy Aiken dq[2][1][i]}, 299019b7682STimothy Aiken {dq[0][2][i], 300019b7682STimothy Aiken dq[1][2][i], 301019b7682STimothy Aiken dq[2][2][i]}, 302019b7682STimothy Aiken {dq[0][3][i], 303019b7682STimothy Aiken dq[1][3][i], 304019b7682STimothy Aiken dq[2][3][i]} 305019b7682STimothy Aiken }; 306019b7682STimothy Aiken const CeedScalar dE[3] = {dq[0][4][i], 307019b7682STimothy Aiken dq[1][4][i], 308019b7682STimothy Aiken dq[2][4][i] 309019b7682STimothy Aiken }; 310019b7682STimothy Aiken // -- Interp-to-Interp q_data 311019b7682STimothy Aiken const CeedScalar wdetJ = q_data[0][i]; 312019b7682STimothy Aiken // -- Interp-to-Grad q_data 313019b7682STimothy Aiken // ---- Inverse of change of coordinate matrix: X_i,j 314019b7682STimothy Aiken // *INDENT-OFF* 315019b7682STimothy Aiken const CeedScalar dXdx[3][3] = {{q_data[1][i], 316019b7682STimothy Aiken q_data[2][i], 317019b7682STimothy Aiken q_data[3][i]}, 318019b7682STimothy Aiken {q_data[4][i], 319019b7682STimothy Aiken q_data[5][i], 320019b7682STimothy Aiken q_data[6][i]}, 321019b7682STimothy Aiken {q_data[7][i], 322019b7682STimothy Aiken q_data[8][i], 323019b7682STimothy Aiken q_data[9][i]} 324019b7682STimothy Aiken }; 325019b7682STimothy Aiken // dU/dx 326019b7682STimothy Aiken CeedScalar du[3][3] = {{0}}; 327019b7682STimothy Aiken CeedScalar drhodx[3] = {0}; 328019b7682STimothy Aiken CeedScalar dEdx[3] = {0}; 329019b7682STimothy Aiken CeedScalar dUdx[3][3] = {{0}}; 330019b7682STimothy Aiken CeedScalar dXdxdXdxT[3][3] = {{0}}; 331ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) { 332ba6664aeSJames Wright for (CeedInt k=0; k<3; k++) { 333019b7682STimothy Aiken du[j][k] = (dU[j][k] - drho[k]*u[j]) / rho; 334019b7682STimothy Aiken drhodx[j] += drho[k] * dXdx[k][j]; 335019b7682STimothy Aiken dEdx[j] += dE[k] * dXdx[k][j]; 336ba6664aeSJames Wright for (CeedInt l=0; l<3; l++) { 337019b7682STimothy Aiken dUdx[j][k] += dU[j][l] * dXdx[l][k]; 338019b7682STimothy Aiken dXdxdXdxT[j][k] += dXdx[j][l]*dXdx[k][l]; //dXdx_j,k * dXdx_k,j 339019b7682STimothy Aiken } 340019b7682STimothy Aiken } 341019b7682STimothy Aiken } 342019b7682STimothy Aiken 343019b7682STimothy Aiken // *INDENT-ON* 344019b7682STimothy Aiken const CeedScalar 345019b7682STimothy Aiken E_kinetic = 0.5 * rho * (u[0]*u[0] + u[1]*u[1] + u[2]*u[2]), 346019b7682STimothy Aiken E_internal = E - E_kinetic, 347019b7682STimothy Aiken P = E_internal * (gamma - 1); // P = pressure 348019b7682STimothy Aiken 349019b7682STimothy Aiken // The Physics 350019b7682STimothy Aiken // Zero v and dv so all future terms can safely sum into it 351ba6664aeSJames Wright for (CeedInt j=0; j<5; j++) { 352019b7682STimothy Aiken v[j][i] = 0; 353ba6664aeSJames Wright for (CeedInt k=0; k<3; k++) 354019b7682STimothy Aiken dv[k][j][i] = 0; 355019b7682STimothy Aiken } 356019b7682STimothy Aiken 357019b7682STimothy Aiken // -- Density 358019b7682STimothy Aiken // ---- u rho 359ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 360019b7682STimothy Aiken dv[j][0][i] += wdetJ*(rho*u[0]*dXdx[j][0] + rho*u[1]*dXdx[j][1] + 361019b7682STimothy Aiken rho*u[2]*dXdx[j][2]); 362019b7682STimothy Aiken // -- Momentum 363019b7682STimothy Aiken // ---- rho (u x u) + P I3 364ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 365ba6664aeSJames Wright for (CeedInt k=0; k<3; k++) 366019b7682STimothy Aiken dv[k][j+1][i] += wdetJ*((rho*u[j]*u[0] + (j==0?P:0))*dXdx[k][0] + 367019b7682STimothy Aiken (rho*u[j]*u[1] + (j==1?P:0))*dXdx[k][1] + 368019b7682STimothy Aiken (rho*u[j]*u[2] + (j==2?P:0))*dXdx[k][2]); 369019b7682STimothy Aiken // -- Total Energy Density 370019b7682STimothy Aiken // ---- (E + P) u 371ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 372019b7682STimothy Aiken dv[j][4][i] += wdetJ * (E + P) * (u[0]*dXdx[j][0] + u[1]*dXdx[j][1] + 373019b7682STimothy Aiken u[2]*dXdx[j][2]); 374019b7682STimothy Aiken 375019b7682STimothy Aiken // -- YZB stabilization 376019b7682STimothy Aiken if (context->yzb) { 377019b7682STimothy Aiken CeedScalar drho_norm = 0.0; // magnitude of the density gradient 378019b7682STimothy Aiken CeedScalar j_vec[3] = {0.0}; // unit vector aligned with the density gradient 379019b7682STimothy Aiken CeedScalar h_shock = 0.0; // element lengthscale 380019b7682STimothy Aiken CeedScalar acoustic_vel = 0.0; // characteristic velocity, acoustic speed 381019b7682STimothy Aiken CeedScalar tau_shock = 0.0; // timescale 382019b7682STimothy Aiken CeedScalar nu_shock = 0.0; // artificial diffusion 383019b7682STimothy Aiken 384019b7682STimothy Aiken // Unit vector aligned with the density gradient 385019b7682STimothy Aiken drho_norm = sqrt(drhodx[0]*drhodx[0] + drhodx[1]*drhodx[1] + 386019b7682STimothy Aiken drhodx[2]*drhodx[2]); 387ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 388019b7682STimothy Aiken j_vec[j] = drhodx[j] / (drho_norm + 1e-20); 389019b7682STimothy Aiken 390019b7682STimothy Aiken if (drho_norm == 0.0) { 391019b7682STimothy Aiken nu_shock = 0.0; 392019b7682STimothy Aiken } else { 393019b7682STimothy Aiken h_shock = Covariant_length_along_vector(j_vec, dXdx); 394019b7682STimothy Aiken h_shock /= Cyzb; 395019b7682STimothy Aiken acoustic_vel = sqrt(gamma*P/rho); 396019b7682STimothy Aiken tau_shock = h_shock / (2*acoustic_vel) * pow(drho_norm * h_shock / rho, Byzb); 397019b7682STimothy Aiken nu_shock = fabs(tau_shock * acoustic_vel * acoustic_vel); 398019b7682STimothy Aiken } 399019b7682STimothy Aiken 400ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 401019b7682STimothy Aiken dv[j][0][i] -= wdetJ * nu_shock * drhodx[j]; 402019b7682STimothy Aiken 403ba6664aeSJames Wright for (CeedInt k=0; k<3; k++) 404ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 405019b7682STimothy Aiken dv[j][k][i] -= wdetJ * nu_shock * du[k][j]; 406019b7682STimothy Aiken 407ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 408019b7682STimothy Aiken dv[j][4][i] -= wdetJ * nu_shock * dEdx[j]; 409019b7682STimothy Aiken } 410019b7682STimothy Aiken 411019b7682STimothy Aiken // Stabilization 412019b7682STimothy Aiken // Need the Jacobian for the advective fluxes for stabilization 413019b7682STimothy Aiken // indexed as: jacob_F_conv[direction][flux component][solution component] 414019b7682STimothy Aiken CeedScalar jacob_F_conv[3][5][5] = {{{0.}}}; 415019b7682STimothy Aiken ConvectiveFluxJacobian_Euler(jacob_F_conv, rho, u, E, gamma); 416019b7682STimothy Aiken 417019b7682STimothy Aiken 418019b7682STimothy Aiken // dqdx collects drhodx, dUdx and dEdx in one vector 419019b7682STimothy Aiken CeedScalar dqdx[5][3]; 420ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) { 421019b7682STimothy Aiken dqdx[0][j] = drhodx[j]; 422019b7682STimothy Aiken dqdx[4][j] = dEdx[j]; 423ba6664aeSJames Wright for (CeedInt k=0; k<3; k++) 424019b7682STimothy Aiken dqdx[k+1][j] = dUdx[k][j]; 425019b7682STimothy Aiken } 426019b7682STimothy Aiken 427019b7682STimothy Aiken // strong_conv = dF/dq * dq/dx (Strong convection) 428019b7682STimothy Aiken CeedScalar strong_conv[5] = {0}; 429ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 430ba6664aeSJames Wright for (CeedInt k=0; k<5; k++) 431ba6664aeSJames Wright for (CeedInt l=0; l<5; l++) 432019b7682STimothy Aiken strong_conv[k] += jacob_F_conv[j][k][l] * dqdx[l][j]; 433019b7682STimothy Aiken 434019b7682STimothy Aiken // Stabilization 435019b7682STimothy Aiken // -- Tau elements 436019b7682STimothy Aiken const CeedScalar sound_speed = sqrt(gamma * P / rho); 437019b7682STimothy Aiken CeedScalar Tau_x[3] = {0.}; 438019b7682STimothy Aiken Tau_spatial(Tau_x, dXdx, u, sound_speed, c_tau); 439019b7682STimothy Aiken 440019b7682STimothy Aiken CeedScalar stab[5][3] = {0}; 441019b7682STimothy Aiken switch (context->stabilization) { 442019b7682STimothy Aiken case 0: // Galerkin 443019b7682STimothy Aiken break; 444019b7682STimothy Aiken case 1: // SU 445ba6664aeSJames Wright for (CeedInt j=0; j<3; j++) 446ba6664aeSJames Wright for (CeedInt k=0; k<5; k++) 447ba6664aeSJames Wright for (CeedInt l=0; l<5; l++) { 448019b7682STimothy Aiken stab[k][j] += jacob_F_conv[j][k][l] * Tau_x[j] * strong_conv[l]; 449019b7682STimothy Aiken } 450ba6664aeSJames Wright for (CeedInt j=0; j<5; j++) 451ba6664aeSJames Wright for (CeedInt k=0; k<3; k++) 452019b7682STimothy Aiken dv[k][j][i] -= wdetJ*(stab[j][0] * dXdx[k][0] + 453019b7682STimothy Aiken stab[j][1] * dXdx[k][1] + 454019b7682STimothy Aiken stab[j][2] * dXdx[k][2]); 455019b7682STimothy Aiken break; 456019b7682STimothy Aiken } 457019b7682STimothy Aiken 458019b7682STimothy Aiken } // End Quadrature Point Loop 459019b7682STimothy Aiken 460019b7682STimothy Aiken // Return 461019b7682STimothy Aiken return 0; 462019b7682STimothy Aiken } 463019b7682STimothy Aiken 464019b7682STimothy Aiken #endif // shocktube_h 465