1cb32e2e7SValeria Barra // Copyright (c) 2017, Lawrence Livermore National Security, LLC. Produced at 2cb32e2e7SValeria Barra // the Lawrence Livermore National Laboratory. LLNL-CODE-734707. All Rights 3cb32e2e7SValeria Barra // reserved. See files LICENSE and NOTICE for details. 4cb32e2e7SValeria Barra // 5cb32e2e7SValeria Barra // This file is part of CEED, a collection of benchmarks, miniapps, software 6cb32e2e7SValeria Barra // libraries and APIs for efficient high-order finite element and spectral 7cb32e2e7SValeria Barra // element discretizations for exascale applications. For more information and 8cb32e2e7SValeria Barra // source code availability see http://github.com/ceed. 9cb32e2e7SValeria Barra // 10cb32e2e7SValeria Barra // The CEED research is supported by the Exascale Computing Project 17-SC-20-SC, 11cb32e2e7SValeria Barra // a collaborative effort of two U.S. Department of Energy organizations (Office 12cb32e2e7SValeria Barra // of Science and the National Nuclear Security Administration) responsible for 13cb32e2e7SValeria Barra // the planning and preparation of a capable exascale ecosystem, including 14cb32e2e7SValeria Barra // software, applications, hardware, advanced system engineering and early 15cb32e2e7SValeria Barra // testbed platforms, in support of the nation's exascale computing imperative. 16cb32e2e7SValeria Barra 17cb32e2e7SValeria Barra /// @file 18cb32e2e7SValeria Barra /// libCEED QFunctions for diffusion operator example using PETSc 19cb32e2e7SValeria Barra 20*ed264d09SValeria Barra // ***************************************************************************** 21*ed264d09SValeria Barra // This QFunction sets up the geometric factors required to apply the 22*ed264d09SValeria Barra // diffusion operator 23*ed264d09SValeria Barra // 24*ed264d09SValeria Barra // We require the product of the inverse of the Jacobian and its transpose to 25*ed264d09SValeria Barra // properly compute integrals of the form: int( gradv gradu) 26*ed264d09SValeria Barra // 27*ed264d09SValeria Barra // Determinant of Jacobian: 28*ed264d09SValeria Barra // detJ = J11*A11 + J21*A12 + J31*A13 29*ed264d09SValeria Barra // Jij = Jacobian entry ij 30*ed264d09SValeria Barra // Aij = Adjoint ij 31*ed264d09SValeria Barra // 32*ed264d09SValeria Barra // Inverse of Jacobian: 33*ed264d09SValeria Barra // Bij = Aij / detJ 34*ed264d09SValeria Barra // 35*ed264d09SValeria Barra // Product of Inverse and Transpose: 36*ed264d09SValeria Barra // BBij = sum( Bik Bkj ) 37*ed264d09SValeria Barra // 38*ed264d09SValeria Barra // Stored: w B^T B detJ = w A^T A / detJ 39*ed264d09SValeria Barra // Note: This matrix is symmetric, so we only store 6 distinct entries 40*ed264d09SValeria Barra // qd: 0 3 6 41*ed264d09SValeria Barra // 1 4 7 42*ed264d09SValeria Barra // 2 5 8 43*ed264d09SValeria Barra // ***************************************************************************** 44*ed264d09SValeria Barra 45cb32e2e7SValeria Barra // ----------------------------------------------------------------------------- 46cb32e2e7SValeria Barra CEED_QFUNCTION(SetupDiffGeo)(void *ctx, CeedInt Q, 47cb32e2e7SValeria Barra const CeedScalar *const *in, 48cb32e2e7SValeria Barra CeedScalar *const *out) { 49cb32e2e7SValeria Barra const CeedScalar *J = in[0], *w = in[1]; 50cb32e2e7SValeria Barra CeedScalar *qd = out[0]; 51cb32e2e7SValeria Barra 52cb32e2e7SValeria Barra // Quadrature Point Loop 53cb32e2e7SValeria Barra CeedPragmaSIMD 54cb32e2e7SValeria Barra for (CeedInt i=0; i<Q; i++) { 55cb32e2e7SValeria Barra const CeedScalar J11 = J[i+Q*0]; 56cb32e2e7SValeria Barra const CeedScalar J21 = J[i+Q*1]; 57cb32e2e7SValeria Barra const CeedScalar J31 = J[i+Q*2]; 58cb32e2e7SValeria Barra const CeedScalar J12 = J[i+Q*3]; 59cb32e2e7SValeria Barra const CeedScalar J22 = J[i+Q*4]; 60cb32e2e7SValeria Barra const CeedScalar J32 = J[i+Q*5]; 61cb32e2e7SValeria Barra const CeedScalar J13 = J[i+Q*6]; 62cb32e2e7SValeria Barra const CeedScalar J23 = J[i+Q*7]; 63cb32e2e7SValeria Barra const CeedScalar J33 = J[i+Q*8]; 64cb32e2e7SValeria Barra const CeedScalar A11 = J22*J33 - J23*J32; 65cb32e2e7SValeria Barra const CeedScalar A12 = J13*J32 - J12*J33; 66cb32e2e7SValeria Barra const CeedScalar A13 = J12*J23 - J13*J22; 67cb32e2e7SValeria Barra const CeedScalar A21 = J23*J31 - J21*J33; 68cb32e2e7SValeria Barra const CeedScalar A22 = J11*J33 - J13*J31; 69cb32e2e7SValeria Barra const CeedScalar A23 = J13*J21 - J11*J23; 70cb32e2e7SValeria Barra const CeedScalar A31 = J21*J32 - J22*J31; 71cb32e2e7SValeria Barra const CeedScalar A32 = J12*J31 - J11*J32; 72cb32e2e7SValeria Barra const CeedScalar A33 = J11*J22 - J12*J21; 73cb32e2e7SValeria Barra const CeedScalar qw = w[i] / (J11*A11 + J21*A12 + J31*A13); 74cb32e2e7SValeria Barra qd[i+Q*0] = qw * (A11*A11 + A12*A12 + A13*A13); 75cb32e2e7SValeria Barra qd[i+Q*1] = qw * (A11*A21 + A12*A22 + A13*A23); 76cb32e2e7SValeria Barra qd[i+Q*2] = qw * (A11*A31 + A12*A32 + A13*A33); 77cb32e2e7SValeria Barra qd[i+Q*3] = qw * (A21*A21 + A22*A22 + A23*A23); 78cb32e2e7SValeria Barra qd[i+Q*4] = qw * (A21*A31 + A22*A32 + A23*A33); 79cb32e2e7SValeria Barra qd[i+Q*5] = qw * (A31*A31 + A32*A32 + A33*A33); 80cb32e2e7SValeria Barra } // End of Quadrature Point Loop 81cb32e2e7SValeria Barra 82cb32e2e7SValeria Barra return 0; 83cb32e2e7SValeria Barra } 84cb32e2e7SValeria Barra 85*ed264d09SValeria Barra // ***************************************************************************** 86*ed264d09SValeria Barra // This QFunction sets up the rhs and true solution for the problem 87*ed264d09SValeria Barra // ***************************************************************************** 88*ed264d09SValeria Barra 89cb32e2e7SValeria Barra // ----------------------------------------------------------------------------- 90cb32e2e7SValeria Barra CEED_QFUNCTION(SetupDiffRhs)(void *ctx, CeedInt Q, 91cb32e2e7SValeria Barra const CeedScalar *const *in, 92cb32e2e7SValeria Barra CeedScalar *const *out) { 93cb32e2e7SValeria Barra #ifndef M_PI 94cb32e2e7SValeria Barra # define M_PI 3.14159265358979323846 95cb32e2e7SValeria Barra #endif 96cb32e2e7SValeria Barra const CeedScalar *x = in[0], *J = in[1], *w = in[2]; 97cb32e2e7SValeria Barra CeedScalar *true_soln = out[0], *rhs = out[1]; 98cb32e2e7SValeria Barra 99cb32e2e7SValeria Barra // Quadrature Point Loop 100cb32e2e7SValeria Barra CeedPragmaSIMD 101cb32e2e7SValeria Barra for (CeedInt i=0; i<Q; i++) { 102cb32e2e7SValeria Barra const CeedScalar J11 = J[i+Q*0]; 103cb32e2e7SValeria Barra const CeedScalar J21 = J[i+Q*1]; 104cb32e2e7SValeria Barra const CeedScalar J31 = J[i+Q*2]; 105cb32e2e7SValeria Barra const CeedScalar J12 = J[i+Q*3]; 106cb32e2e7SValeria Barra const CeedScalar J22 = J[i+Q*4]; 107cb32e2e7SValeria Barra const CeedScalar J32 = J[i+Q*5]; 108cb32e2e7SValeria Barra const CeedScalar J13 = J[i+Q*6]; 109cb32e2e7SValeria Barra const CeedScalar J23 = J[i+Q*7]; 110cb32e2e7SValeria Barra const CeedScalar J33 = J[i+Q*8]; 111cb32e2e7SValeria Barra const CeedScalar A11 = J22*J33 - J23*J32; 112cb32e2e7SValeria Barra const CeedScalar A12 = J13*J32 - J12*J33; 113cb32e2e7SValeria Barra const CeedScalar A13 = J12*J23 - J13*J22; 114cb32e2e7SValeria Barra 115cb32e2e7SValeria Barra const CeedScalar c[3] = { 0, 1., 2. }; 116cb32e2e7SValeria Barra const CeedScalar k[3] = { 1., 2., 3. }; 117cb32e2e7SValeria Barra 118cb32e2e7SValeria Barra true_soln[i] = sin(M_PI*(c[0] + k[0]*x[i+Q*0])) * 119cb32e2e7SValeria Barra sin(M_PI*(c[1] + k[1]*x[i+Q*1])) * 120cb32e2e7SValeria Barra sin(M_PI*(c[2] + k[2]*x[i+Q*2])); 121cb32e2e7SValeria Barra 122cb32e2e7SValeria Barra const CeedScalar rho = w[i] * (J11*A11 + J21*A12 + J31*A13); 123cb32e2e7SValeria Barra rhs[i] = rho * M_PI*M_PI * (k[0]*k[0] + k[1]*k[1] + k[2]*k[2]) * 124cb32e2e7SValeria Barra true_soln[i]; 125cb32e2e7SValeria Barra } // End of Quadrature Point Loop 126cb32e2e7SValeria Barra 127cb32e2e7SValeria Barra return 0; 128cb32e2e7SValeria Barra } 129cb32e2e7SValeria Barra 130*ed264d09SValeria Barra // ***************************************************************************** 131*ed264d09SValeria Barra // This QFunction applies the diffusion operator for a scalar field. 132*ed264d09SValeria Barra // 133*ed264d09SValeria Barra // Inputs: 134*ed264d09SValeria Barra // ug - Input vector gradient at quadrature points 135*ed264d09SValeria Barra // qdata - Geometric factors 136*ed264d09SValeria Barra // 137*ed264d09SValeria Barra // Output: 138*ed264d09SValeria Barra // vg - Output vector (test functions) gradient at quadrature points 139*ed264d09SValeria Barra // 140*ed264d09SValeria Barra // ***************************************************************************** 141*ed264d09SValeria Barra 142cb32e2e7SValeria Barra // ----------------------------------------------------------------------------- 143cb32e2e7SValeria Barra CEED_QFUNCTION(Diff)(void *ctx, CeedInt Q, 144cb32e2e7SValeria Barra const CeedScalar *const *in, CeedScalar *const *out) { 145*ed264d09SValeria Barra const CeedScalar *ug = in[0], *qdata = in[1]; 146cb32e2e7SValeria Barra CeedScalar *vg = out[0]; 147cb32e2e7SValeria Barra 148cb32e2e7SValeria Barra // Quadrature Point Loop 149cb32e2e7SValeria Barra CeedPragmaSIMD 150cb32e2e7SValeria Barra for (CeedInt i=0; i<Q; i++) { 151cb32e2e7SValeria Barra // Read spatial derivatives of u 152cb32e2e7SValeria Barra const CeedScalar du[3] = {ug[i+Q*0], 153cb32e2e7SValeria Barra ug[i+Q*1], 154cb32e2e7SValeria Barra ug[i+Q*2] 155cb32e2e7SValeria Barra }; 156cb32e2e7SValeria Barra // Read qdata (dXdxdXdxT symmetric matrix) 157*ed264d09SValeria Barra const CeedScalar dXdxdXdxT[3][3] = {{qdata[i+0*Q], 158*ed264d09SValeria Barra qdata[i+1*Q], 159*ed264d09SValeria Barra qdata[i+2*Q]}, 160*ed264d09SValeria Barra {qdata[i+1*Q], 161*ed264d09SValeria Barra qdata[i+3*Q], 162*ed264d09SValeria Barra qdata[i+4*Q]}, 163*ed264d09SValeria Barra {qdata[i+2*Q], 164*ed264d09SValeria Barra qdata[i+4*Q], 165*ed264d09SValeria Barra qdata[i+5*Q]} 166cb32e2e7SValeria Barra }; 167cb32e2e7SValeria Barra 168cb32e2e7SValeria Barra for (int j=0; j<3; j++) // j = direction of vg 169cb32e2e7SValeria Barra vg[i+j*Q] = (du[0] * dXdxdXdxT[0][j] + 170cb32e2e7SValeria Barra du[1] * dXdxdXdxT[1][j] + 171cb32e2e7SValeria Barra du[2] * dXdxdXdxT[2][j]); 172cb32e2e7SValeria Barra 173cb32e2e7SValeria Barra } // End of Quadrature Point Loop 174cb32e2e7SValeria Barra return 0; 175cb32e2e7SValeria Barra } 176cb32e2e7SValeria Barra // ----------------------------------------------------------------------------- 177