1a8de75f0Sjeremylt /// @file 2a8de75f0Sjeremylt /// Test integration with a 2D Simplex non-tensor H1 basis 3a8de75f0Sjeremylt /// \test Test integration with a 2D Simplex non-tensor H1 basis 4a8de75f0Sjeremylt #include <ceed.h> 5a8de75f0Sjeremylt #include <math.h> 6a8de75f0Sjeremylt #include "t310-basis.h" 7a8de75f0Sjeremylt 8a8de75f0Sjeremylt double feval(double x1, double x2) { 9a8de75f0Sjeremylt return x1*x1 + x2*x2 + x1*x2 + 1; 10a8de75f0Sjeremylt } 11a8de75f0Sjeremylt 12a8de75f0Sjeremylt int main(int argc, char **argv) { 13a8de75f0Sjeremylt Ceed ceed; 14*aedaa0e5Sjeremylt CeedVector In, Out, Weights; 15a8de75f0Sjeremylt const CeedInt P = 6, Q = 4, dim = 2; 16a8de75f0Sjeremylt CeedBasis b; 17a8de75f0Sjeremylt CeedScalar qref[dim*Q], qweight[Q]; 18*aedaa0e5Sjeremylt CeedScalar interp[P*Q], grad[dim*P*Q]; 19a8de75f0Sjeremylt CeedScalar xr[] = {0., 0.5, 1., 0., 0.5, 0., 0., 0., 0., 0.5, 0.5, 1.}; 20*aedaa0e5Sjeremylt const CeedScalar *out, *weights; 21*aedaa0e5Sjeremylt CeedScalar in[P], sum; 22a8de75f0Sjeremylt 23a8de75f0Sjeremylt buildmats(qref, qweight, interp, grad); 24a8de75f0Sjeremylt 25a8de75f0Sjeremylt CeedInit(argv[1], &ceed); 26*aedaa0e5Sjeremylt 27a8de75f0Sjeremylt CeedBasisCreateH1(ceed, CEED_TRIANGLE, 1, P, Q, interp, grad, qref, qweight, 28a8de75f0Sjeremylt &b); 29a8de75f0Sjeremylt 30a8de75f0Sjeremylt // Interpolate function to quadrature points 31a8de75f0Sjeremylt for (int i=0; i<P; i++) 32a8de75f0Sjeremylt in[i] = feval(xr[0*P+i], xr[1*P+i]); 33*aedaa0e5Sjeremylt 34*aedaa0e5Sjeremylt CeedVectorCreate(ceed, P, &In); 35*aedaa0e5Sjeremylt CeedVectorSetArray(In, CEED_MEM_HOST, CEED_USE_POINTER, (CeedScalar *)&in); 36*aedaa0e5Sjeremylt CeedVectorCreate(ceed, Q, &Out); 37*aedaa0e5Sjeremylt CeedVectorSetValue(Out, 0); 38*aedaa0e5Sjeremylt CeedVectorCreate(ceed, Q, &Weights); 39*aedaa0e5Sjeremylt CeedVectorSetValue(Weights, 0); 40*aedaa0e5Sjeremylt 41*aedaa0e5Sjeremylt CeedBasisApply(b, 1, CEED_NOTRANSPOSE, CEED_EVAL_INTERP, In, Out); 42*aedaa0e5Sjeremylt CeedBasisApply(b, 1, CEED_NOTRANSPOSE, CEED_EVAL_WEIGHT, NULL, Weights); 43a8de75f0Sjeremylt 44a8de75f0Sjeremylt // Check values at quadrature points 45*aedaa0e5Sjeremylt CeedVectorGetArrayRead(Out, CEED_MEM_HOST, &out); 46*aedaa0e5Sjeremylt CeedVectorGetArrayRead(Weights, CEED_MEM_HOST, &weights); 47a8de75f0Sjeremylt sum = 0; 48a8de75f0Sjeremylt for (int i=0; i<Q; i++) 49a8de75f0Sjeremylt sum += out[i]*weights[i]; 50a8de75f0Sjeremylt if (fabs(sum - 17./24.) > 1e-10) 51a8de75f0Sjeremylt printf("%f != %f\n", sum, 17./24.); 52*aedaa0e5Sjeremylt CeedVectorRestoreArrayRead(Out, &out); 53*aedaa0e5Sjeremylt CeedVectorRestoreArrayRead(Weights, &weights); 54a8de75f0Sjeremylt 55*aedaa0e5Sjeremylt CeedVectorDestroy(&In); 56*aedaa0e5Sjeremylt CeedVectorDestroy(&Out); 57*aedaa0e5Sjeremylt CeedVectorDestroy(&Weights); 58a8de75f0Sjeremylt CeedBasisDestroy(&b); 59a8de75f0Sjeremylt CeedDestroy(&ceed); 60a8de75f0Sjeremylt return 0; 61a8de75f0Sjeremylt } 62