1 /* $Id: snes.h,v 1.17 1995/06/02 21:05:19 bsmith Exp $ */ 2 /* 3 This defines the abstract vector component. These are patterned 4 after the Level-1 Blas, but with some additions that have proved 5 useful. These include routines to allocate and free vectors. 6 7 Note that the routines that are normally thought of as returning a 8 value (e.g., dot, norm) return their value through an argument. 9 This allows these routines to be used with other datatype, such 10 as float and dcomplex. 11 12 All vectors should be declared as a Vec. All vector routines begin 13 with Vec. 14 15 16 */ 17 18 #ifndef __VEC_PACKAGE 19 #define __VEC_PACKAGE 20 #include "is.h" 21 22 #define VEC_COOKIE PETSC_COOKIE+3 23 #define VEC_SCATTER_COOKIE PETSC_COOKIE+4 24 25 26 typedef struct _Vec* Vec; 27 typedef struct _VecScatterCtx* VecScatterCtx; 28 29 extern int VecCreateSequential(MPI_Comm,int,Vec *); 30 extern int VecCreateMPI(MPI_Comm,int,int,Vec *); 31 extern int VecCreate(MPI_Comm,int,Vec *); 32 33 extern int VecDot(Vec, Vec, Scalar*); 34 extern int VecTDot(Vec, Vec, Scalar*); 35 extern int VecMDot(int, Vec ,Vec*,Scalar*); 36 extern int VecMTDot(int, Vec ,Vec*,Scalar*); 37 extern int VecNorm(Vec, double*); 38 extern int VecASum(Vec, double*); 39 extern int VecSum(Vec,Scalar*); 40 extern int VecAMax(Vec, int *, double*); 41 extern int VecMax(Vec, int *, double*); 42 extern int VecMin(Vec, int *, double*); 43 extern int VecScale(Scalar*, Vec); 44 extern int VecCopy(Vec, Vec); 45 extern int VecSet(Scalar*, Vec); 46 extern int VecSwap(Vec, Vec); 47 extern int VecAXPY(Scalar*, Vec, Vec); 48 extern int VecMAXPY(int, Scalar*, Vec ,Vec*); 49 extern int VecAYPX(Scalar*, Vec, Vec); 50 extern int VecWAXPY(Scalar*, Vec, Vec, Vec); 51 extern int VecPMult(Vec, Vec, Vec); 52 extern int VecPDiv(Vec, Vec, Vec); 53 extern int VecDuplicate(Vec,Vec *); 54 extern int VecDestroy(Vec); 55 extern int VecGetVecs(Vec, int,Vec **); 56 extern int VecFreeVecs(Vec*,int); 57 58 typedef enum {NOTSETVALUES, INSERTVALUES, ADDVALUES} InsertMode; 59 60 extern int VecSetValues(Vec, int, int *,Scalar*,InsertMode); 61 extern int VecAssemblyBegin(Vec); 62 extern int VecAssemblyEnd(Vec); 63 64 typedef enum {SCATTERREVERSE=1,SCATTERDOWN=2,SCATTERUP=4,SCATTERALL=8, 65 SCATTERALLREVERSE=9} ScatterMode; 66 67 extern int VecScatterBegin(Vec,Vec,InsertMode,ScatterMode,VecScatterCtx); 68 extern int VecScatterEnd(Vec,Vec,InsertMode,ScatterMode,VecScatterCtx); 69 extern int VecScatterCtxCreate(Vec,IS,Vec,IS,VecScatterCtx *); 70 extern int VecScatterCtxDestroy(VecScatterCtx); 71 extern int VecScatterCtxCopy(VecScatterCtx,VecScatterCtx *); 72 73 typedef enum {PIPELINEDOWN=0,PIPELINEUP=1} PipelineMode; 74 75 extern int VecPipelineBegin(Vec,Vec,InsertMode,PipelineMode,VecScatterCtx); 76 extern int VecPipelineEnd(Vec,Vec,InsertMode,PipelineMode,VecScatterCtx); 77 78 extern int VecGetArray(Vec,Scalar**); 79 extern int VecRestoreArray(Vec,Scalar**); 80 extern int VecValidVector(Vec); 81 extern int VecView(Vec, Viewer); 82 83 extern int VecGetSize(Vec,int *); 84 extern int VecGetLocalSize(Vec,int *); 85 extern int VecGetOwnershipRange(Vec,int*,int*); 86 87 /* utility routines */ 88 extern int VecReciprocal(Vec); 89 90 #if defined(__DRAW_PACKAGE) 91 extern int DrawTensorContour(DrawCtx,int,int,double *,double *,Vec); 92 #endif 93 94 #endif 95 96 97