xref: /petsc/src/snes/tests/ex17.c (revision b5675b0fb40a1b9337ff4b50b8a320c50b3df377)
1c4762a1bSJed Brown static const char help[] = "Newton's method to solve a two-variable system, sequentially.\n"
2c4762a1bSJed Brown                            "The same problem is solved twice - i) fully assembled system + ii) block system\n\n";
3c4762a1bSJed Brown 
4c4762a1bSJed Brown /*T
5c4762a1bSJed Brown Concepts: SNES^basic uniprocessor example, block objects
6c4762a1bSJed Brown Processors: 1
7c4762a1bSJed Brown T*/
8c4762a1bSJed Brown 
9c4762a1bSJed Brown 
10c4762a1bSJed Brown 
11c4762a1bSJed Brown /*
12c4762a1bSJed Brown Include "petscsnes.h" so that we can use SNES solvers.  Note that this
13c4762a1bSJed Brown file automatically includes:
14c4762a1bSJed Brown petscsys.h       - base PETSc routines   petscvec.h - vectors
15c4762a1bSJed Brown petscsys.h    - system routines       petscmat.h - matrices
16c4762a1bSJed Brown petscis.h     - index sets            petscksp.h - Krylov subspace methods
17c4762a1bSJed Brown petscviewer.h - viewers               petscpc.h  - preconditioners
18c4762a1bSJed Brown petscksp.h   - linear solvers
19c4762a1bSJed Brown */
20c4762a1bSJed Brown #include <petscsnes.h>
21c4762a1bSJed Brown 
22c4762a1bSJed Brown /*
23c4762a1bSJed Brown This example is block version of the test found at
24c4762a1bSJed Brown   ${PETSC_DIR}/src/snes/tutorials/ex1.c
25c4762a1bSJed Brown In this test we replace the Jacobian systems
26c4762a1bSJed Brown   [J]{x} = {F}
27c4762a1bSJed Brown where
28c4762a1bSJed Brown 
29c4762a1bSJed Brown [J] = (j_00, j_01),  {x} = (x_0, x_1)^T,   {F} = (f_0, f_1)^T
30c4762a1bSJed Brown       (j_10, j_11)
31c4762a1bSJed Brown where [J] \in \mathbb^{2 \times 2}, {x},{F} \in \mathbb^{2 \times 1},
32c4762a1bSJed Brown 
33c4762a1bSJed Brown with a block system in which each block is of length 1.
34c4762a1bSJed Brown i.e. The block system is thus
35c4762a1bSJed Brown 
36c4762a1bSJed Brown [J] = ([j00], [j01]),  {x} = ({x0}, {x1})^T, {F} = ({f0}, {f1})^T
37c4762a1bSJed Brown       ([j10], [j11])
38c4762a1bSJed Brown where
39c4762a1bSJed Brown [j00], [j01], [j10], [j11] \in \mathbb^{1 \times 1}
40c4762a1bSJed Brown {x0}, {x1}, {f0}, {f1} \in \mathbb^{1 \times 1}
41c4762a1bSJed Brown 
42c4762a1bSJed Brown In practice we would not bother defing blocks of size one, and would instead assemble the
43c4762a1bSJed Brown full system. This is just a simple test to illustrate how to manipulate the blocks and
44c4762a1bSJed Brown to confirm the implementation is correct.
45c4762a1bSJed Brown */
46c4762a1bSJed Brown 
47c4762a1bSJed Brown /*
48c4762a1bSJed Brown User-defined routines
49c4762a1bSJed Brown */
50c4762a1bSJed Brown static PetscErrorCode FormJacobian1(SNES,Vec,Mat,Mat,void*);
51c4762a1bSJed Brown static PetscErrorCode FormFunction1(SNES,Vec,Vec,void*);
52c4762a1bSJed Brown static PetscErrorCode FormJacobian2(SNES,Vec,Mat,Mat,void*);
53c4762a1bSJed Brown static PetscErrorCode FormFunction2(SNES,Vec,Vec,void*);
54c4762a1bSJed Brown static PetscErrorCode FormJacobian1_block(SNES,Vec,Mat,Mat,void*);
55c4762a1bSJed Brown static PetscErrorCode FormFunction1_block(SNES,Vec,Vec,void*);
56c4762a1bSJed Brown static PetscErrorCode FormJacobian2_block(SNES,Vec,Mat,Mat,void*);
57c4762a1bSJed Brown static PetscErrorCode FormFunction2_block(SNES,Vec,Vec,void*);
58c4762a1bSJed Brown 
59c4762a1bSJed Brown 
60c4762a1bSJed Brown static PetscErrorCode assembled_system(void)
61c4762a1bSJed Brown {
62c4762a1bSJed Brown   SNES           snes;         /* nonlinear solver context */
63c4762a1bSJed Brown   KSP            ksp;         /* linear solver context */
64c4762a1bSJed Brown   PC             pc;           /* preconditioner context */
65c4762a1bSJed Brown   Vec            x,r;         /* solution, residual vectors */
66c4762a1bSJed Brown   Mat            J;            /* Jacobian matrix */
67c4762a1bSJed Brown   PetscErrorCode ierr;
68c4762a1bSJed Brown   PetscInt       its;
69c4762a1bSJed Brown   PetscScalar    pfive = .5,*xx;
70c4762a1bSJed Brown   PetscBool      flg;
71c4762a1bSJed Brown 
72c4762a1bSJed Brown   PetscFunctionBeginUser;
73*b5675b0fSBarry Smith   ierr = PetscPrintf(PETSC_COMM_WORLD, "\n\n========================= Assembled system =========================\n\n");CHKERRQ(ierr);
74c4762a1bSJed Brown 
75c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
76c4762a1bSJed Brown   Create nonlinear solver context
77c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
78c4762a1bSJed Brown 
79c4762a1bSJed Brown   ierr = SNESCreate(PETSC_COMM_WORLD,&snes);CHKERRQ(ierr);
80c4762a1bSJed Brown 
81c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
82c4762a1bSJed Brown   Create matrix and vector data structures; set corresponding routines
83c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
84c4762a1bSJed Brown 
85c4762a1bSJed Brown   /*
86c4762a1bSJed Brown   Create vectors for solution and nonlinear function
87c4762a1bSJed Brown   */
88c4762a1bSJed Brown   ierr = VecCreateSeq(PETSC_COMM_SELF,2,&x);CHKERRQ(ierr);
89c4762a1bSJed Brown   ierr = VecDuplicate(x,&r);CHKERRQ(ierr);
90c4762a1bSJed Brown 
91c4762a1bSJed Brown   /*
92c4762a1bSJed Brown   Create Jacobian matrix data structure
93c4762a1bSJed Brown   */
94c4762a1bSJed Brown   ierr = MatCreate(PETSC_COMM_SELF,&J);CHKERRQ(ierr);
95c4762a1bSJed Brown   ierr = MatSetSizes(J,PETSC_DECIDE,PETSC_DECIDE,2,2);CHKERRQ(ierr);
96c4762a1bSJed Brown   ierr = MatSetFromOptions(J);CHKERRQ(ierr);
97c4762a1bSJed Brown   ierr = MatSetUp(J);CHKERRQ(ierr);
98c4762a1bSJed Brown 
99c4762a1bSJed Brown   ierr = PetscOptionsHasName(NULL,NULL,"-hard",&flg);CHKERRQ(ierr);
100c4762a1bSJed Brown   if (!flg) {
101c4762a1bSJed Brown     /*
102c4762a1bSJed Brown     Set function evaluation routine and vector.
103c4762a1bSJed Brown     */
104c4762a1bSJed Brown     ierr = SNESSetFunction(snes,r,FormFunction1,NULL);CHKERRQ(ierr);
105c4762a1bSJed Brown 
106c4762a1bSJed Brown     /*
107c4762a1bSJed Brown     Set Jacobian matrix data structure and Jacobian evaluation routine
108c4762a1bSJed Brown     */
109c4762a1bSJed Brown     ierr = SNESSetJacobian(snes,J,J,FormJacobian1,NULL);CHKERRQ(ierr);
110c4762a1bSJed Brown   } else {
111c4762a1bSJed Brown     ierr = SNESSetFunction(snes,r,FormFunction2,NULL);CHKERRQ(ierr);
112c4762a1bSJed Brown     ierr = SNESSetJacobian(snes,J,J,FormJacobian2,NULL);CHKERRQ(ierr);
113c4762a1bSJed Brown   }
114c4762a1bSJed Brown 
115c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
116c4762a1bSJed Brown   Customize nonlinear solver; set runtime options
117c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
118c4762a1bSJed Brown 
119c4762a1bSJed Brown   /*
120c4762a1bSJed Brown   Set linear solver defaults for this problem. By extracting the
121c4762a1bSJed Brown   KSP, KSP, and PC contexts from the SNES context, we can then
122c4762a1bSJed Brown   directly call any KSP, KSP, and PC routines to set various options.
123c4762a1bSJed Brown   */
124c4762a1bSJed Brown   ierr = SNESGetKSP(snes,&ksp);CHKERRQ(ierr);
125c4762a1bSJed Brown   ierr = KSPGetPC(ksp,&pc);CHKERRQ(ierr);
126c4762a1bSJed Brown   ierr = PCSetType(pc,PCNONE);CHKERRQ(ierr);
127c4762a1bSJed Brown   ierr = KSPSetTolerances(ksp,1.e-4,PETSC_DEFAULT,PETSC_DEFAULT,20);CHKERRQ(ierr);
128c4762a1bSJed Brown 
129c4762a1bSJed Brown   /*
130c4762a1bSJed Brown   Set SNES/KSP/KSP/PC runtime options, e.g.,
131c4762a1bSJed Brown   -snes_view -snes_monitor -ksp_type <ksp> -pc_type <pc>
132c4762a1bSJed Brown   These options will override those specified above as long as
133c4762a1bSJed Brown   SNESSetFromOptions() is called _after_ any other customization
134c4762a1bSJed Brown   routines.
135c4762a1bSJed Brown   */
136c4762a1bSJed Brown   ierr = SNESSetFromOptions(snes);CHKERRQ(ierr);
137c4762a1bSJed Brown 
138c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
139c4762a1bSJed Brown   Evaluate initial guess; then solve nonlinear system
140c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
141c4762a1bSJed Brown   if (!flg) {
142c4762a1bSJed Brown     ierr = VecSet(x,pfive);CHKERRQ(ierr);
143c4762a1bSJed Brown   } else {
144c4762a1bSJed Brown     ierr  = VecGetArray(x,&xx);CHKERRQ(ierr);
145c4762a1bSJed Brown     xx[0] = 2.0; xx[1] = 3.0;
146c4762a1bSJed Brown     ierr  = VecRestoreArray(x,&xx);CHKERRQ(ierr);
147c4762a1bSJed Brown   }
148c4762a1bSJed Brown   /*
149c4762a1bSJed Brown   Note: The user should initialize the vector, x, with the initial guess
150c4762a1bSJed Brown   for the nonlinear solver prior to calling SNESSolve().  In particular,
151c4762a1bSJed Brown   to employ an initial guess of zero, the user should explicitly set
152c4762a1bSJed Brown   this vector to zero by calling VecSet().
153c4762a1bSJed Brown   */
154c4762a1bSJed Brown 
155c4762a1bSJed Brown   ierr = SNESSolve(snes,NULL,x);CHKERRQ(ierr);
156c4762a1bSJed Brown   ierr = SNESGetIterationNumber(snes,&its);CHKERRQ(ierr);
157c4762a1bSJed Brown   if (flg) {
158c4762a1bSJed Brown     Vec f;
159c4762a1bSJed Brown     ierr = VecView(x,PETSC_VIEWER_STDOUT_WORLD);CHKERRQ(ierr);
160c4762a1bSJed Brown     ierr = SNESGetFunction(snes,&f,0,0);CHKERRQ(ierr);
161c4762a1bSJed Brown     ierr = VecView(r,PETSC_VIEWER_STDOUT_WORLD);CHKERRQ(ierr);
162c4762a1bSJed Brown   }
163c4762a1bSJed Brown   ierr = PetscPrintf(PETSC_COMM_SELF,"number of SNES iterations = %D\n\n",its);CHKERRQ(ierr);
164c4762a1bSJed Brown 
165c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
166c4762a1bSJed Brown   Free work space.  All PETSc objects should be destroyed when they
167c4762a1bSJed Brown   are no longer needed.
168c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
169c4762a1bSJed Brown 
170c4762a1bSJed Brown   ierr = VecDestroy(&x);CHKERRQ(ierr); ierr = VecDestroy(&r);CHKERRQ(ierr);
171c4762a1bSJed Brown   ierr = MatDestroy(&J);CHKERRQ(ierr); ierr = SNESDestroy(&snes);CHKERRQ(ierr);
172c4762a1bSJed Brown   PetscFunctionReturn(0);
173c4762a1bSJed Brown }
174c4762a1bSJed Brown 
175c4762a1bSJed Brown /* ------------------------------------------------------------------- */
176c4762a1bSJed Brown /*
177c4762a1bSJed Brown FormFunction1 - Evaluates nonlinear function, F(x).
178c4762a1bSJed Brown 
179c4762a1bSJed Brown Input Parameters:
180c4762a1bSJed Brown .  snes - the SNES context
181c4762a1bSJed Brown .  x - input vector
182c4762a1bSJed Brown .  dummy - optional user-defined context (not used here)
183c4762a1bSJed Brown 
184c4762a1bSJed Brown Output Parameter:
185c4762a1bSJed Brown .  f - function vector
186c4762a1bSJed Brown */
187c4762a1bSJed Brown static PetscErrorCode FormFunction1(SNES snes,Vec x,Vec f,void *dummy)
188c4762a1bSJed Brown {
189c4762a1bSJed Brown   PetscErrorCode    ierr;
190c4762a1bSJed Brown   const PetscScalar *xx;
191c4762a1bSJed Brown   PetscScalar       *ff;
192c4762a1bSJed Brown 
193c4762a1bSJed Brown   PetscFunctionBeginUser;
194c4762a1bSJed Brown   /*
195c4762a1bSJed Brown   Get pointers to vector data.
196c4762a1bSJed Brown   - For default PETSc vectors, VecGetArray() returns a pointer to
197c4762a1bSJed Brown   the data array.  Otherwise, the routine is implementation dependent.
198c4762a1bSJed Brown   - You MUST call VecRestoreArray() when you no longer need access to
199c4762a1bSJed Brown   the array.
200c4762a1bSJed Brown   */
201c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
202c4762a1bSJed Brown   ierr = VecGetArray(f,&ff);CHKERRQ(ierr);
203c4762a1bSJed Brown 
204c4762a1bSJed Brown   /*
205c4762a1bSJed Brown   Compute function
206c4762a1bSJed Brown   */
207c4762a1bSJed Brown   ff[0] = xx[0]*xx[0] + xx[0]*xx[1] - 3.0;
208c4762a1bSJed Brown   ff[1] = xx[0]*xx[1] + xx[1]*xx[1] - 6.0;
209c4762a1bSJed Brown 
210c4762a1bSJed Brown 
211c4762a1bSJed Brown   /*
212c4762a1bSJed Brown   Restore vectors
213c4762a1bSJed Brown   */
214c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
215c4762a1bSJed Brown   ierr = VecRestoreArray(f,&ff);CHKERRQ(ierr);
216c4762a1bSJed Brown   PetscFunctionReturn(0);
217c4762a1bSJed Brown }
218c4762a1bSJed Brown /* ------------------------------------------------------------------- */
219c4762a1bSJed Brown /*
220c4762a1bSJed Brown FormJacobian1 - Evaluates Jacobian matrix.
221c4762a1bSJed Brown 
222c4762a1bSJed Brown Input Parameters:
223c4762a1bSJed Brown .  snes - the SNES context
224c4762a1bSJed Brown .  x - input vector
225c4762a1bSJed Brown .  dummy - optional user-defined context (not used here)
226c4762a1bSJed Brown 
227c4762a1bSJed Brown Output Parameters:
228c4762a1bSJed Brown .  jac - Jacobian matrix
229c4762a1bSJed Brown .  B - optionally different preconditioning matrix
230c4762a1bSJed Brown .  flag - flag indicating matrix structure
231c4762a1bSJed Brown */
232c4762a1bSJed Brown static PetscErrorCode FormJacobian1(SNES snes,Vec x,Mat jac,Mat B,void *dummy)
233c4762a1bSJed Brown {
234c4762a1bSJed Brown   const PetscScalar *xx;
235c4762a1bSJed Brown   PetscScalar       A[4];
236c4762a1bSJed Brown   PetscErrorCode    ierr;
237c4762a1bSJed Brown   PetscInt          idx[2] = {0,1};
238c4762a1bSJed Brown 
239c4762a1bSJed Brown   PetscFunctionBeginUser;
240c4762a1bSJed Brown   /*
241c4762a1bSJed Brown   Get pointer to vector data
242c4762a1bSJed Brown   */
243c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
244c4762a1bSJed Brown 
245c4762a1bSJed Brown   /*
246c4762a1bSJed Brown   Compute Jacobian entries and insert into matrix.
247c4762a1bSJed Brown   - Since this is such a small problem, we set all entries for
248c4762a1bSJed Brown   the matrix at once.
249c4762a1bSJed Brown   */
250c4762a1bSJed Brown   A[0]  = 2.0*xx[0] + xx[1]; A[1] = xx[0];
251c4762a1bSJed Brown   A[2]  = xx[1]; A[3] = xx[0] + 2.0*xx[1];
252c4762a1bSJed Brown   ierr  = MatSetValues(jac,2,idx,2,idx,A,INSERT_VALUES);CHKERRQ(ierr);
253c4762a1bSJed Brown 
254c4762a1bSJed Brown   /*
255c4762a1bSJed Brown   Restore vector
256c4762a1bSJed Brown   */
257c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
258c4762a1bSJed Brown 
259c4762a1bSJed Brown   /*
260c4762a1bSJed Brown   Assemble matrix
261c4762a1bSJed Brown   */
262c4762a1bSJed Brown   ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
263c4762a1bSJed Brown   ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
264c4762a1bSJed Brown   PetscFunctionReturn(0);
265c4762a1bSJed Brown }
266c4762a1bSJed Brown 
267c4762a1bSJed Brown 
268c4762a1bSJed Brown /* ------------------------------------------------------------------- */
269c4762a1bSJed Brown static PetscErrorCode FormFunction2(SNES snes,Vec x,Vec f,void *dummy)
270c4762a1bSJed Brown {
271c4762a1bSJed Brown   PetscErrorCode    ierr;
272c4762a1bSJed Brown   const PetscScalar *xx;
273c4762a1bSJed Brown   PetscScalar       *ff;
274c4762a1bSJed Brown 
275c4762a1bSJed Brown   PetscFunctionBeginUser;
276c4762a1bSJed Brown   /*
277c4762a1bSJed Brown   Get pointers to vector data.
278c4762a1bSJed Brown   - For default PETSc vectors, VecGetArray() returns a pointer to
279c4762a1bSJed Brown   the data array.  Otherwise, the routine is implementation dependent.
280c4762a1bSJed Brown   - You MUST call VecRestoreArray() when you no longer need access to
281c4762a1bSJed Brown   the array.
282c4762a1bSJed Brown   */
283c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
284c4762a1bSJed Brown   ierr = VecGetArray(f,&ff);CHKERRQ(ierr);
285c4762a1bSJed Brown 
286c4762a1bSJed Brown   /*
287c4762a1bSJed Brown   Compute function
288c4762a1bSJed Brown   */
289c4762a1bSJed Brown   ff[0] = PetscSinScalar(3.0*xx[0]) + xx[0];
290c4762a1bSJed Brown   ff[1] = xx[1];
291c4762a1bSJed Brown 
292c4762a1bSJed Brown   /*
293c4762a1bSJed Brown   Restore vectors
294c4762a1bSJed Brown   */
295c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
296c4762a1bSJed Brown   ierr = VecRestoreArray(f,&ff);CHKERRQ(ierr);
297c4762a1bSJed Brown   PetscFunctionReturn(0);
298c4762a1bSJed Brown }
299c4762a1bSJed Brown 
300c4762a1bSJed Brown /* ------------------------------------------------------------------- */
301c4762a1bSJed Brown static PetscErrorCode FormJacobian2(SNES snes,Vec x,Mat jac,Mat B,void *dummy)
302c4762a1bSJed Brown {
303c4762a1bSJed Brown   const PetscScalar *xx;
304c4762a1bSJed Brown   PetscScalar       A[4];
305c4762a1bSJed Brown   PetscErrorCode    ierr;
306c4762a1bSJed Brown   PetscInt          idx[2] = {0,1};
307c4762a1bSJed Brown 
308c4762a1bSJed Brown   PetscFunctionBeginUser;
309c4762a1bSJed Brown   /*
310c4762a1bSJed Brown   Get pointer to vector data
311c4762a1bSJed Brown   */
312c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
313c4762a1bSJed Brown 
314c4762a1bSJed Brown   /*
315c4762a1bSJed Brown   Compute Jacobian entries and insert into matrix.
316c4762a1bSJed Brown   - Since this is such a small problem, we set all entries for
317c4762a1bSJed Brown   the matrix at once.
318c4762a1bSJed Brown   */
319c4762a1bSJed Brown   A[0]  = 3.0*PetscCosScalar(3.0*xx[0]) + 1.0; A[1] = 0.0;
320c4762a1bSJed Brown   A[2]  = 0.0;                     A[3] = 1.0;
321c4762a1bSJed Brown   ierr  = MatSetValues(jac,2,idx,2,idx,A,INSERT_VALUES);CHKERRQ(ierr);
322c4762a1bSJed Brown 
323c4762a1bSJed Brown   /*
324c4762a1bSJed Brown   Restore vector
325c4762a1bSJed Brown   */
326c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
327c4762a1bSJed Brown 
328c4762a1bSJed Brown   /*
329c4762a1bSJed Brown   Assemble matrix
330c4762a1bSJed Brown   */
331c4762a1bSJed Brown   ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
332c4762a1bSJed Brown   ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
333c4762a1bSJed Brown   PetscFunctionReturn(0);
334c4762a1bSJed Brown }
335c4762a1bSJed Brown 
336*b5675b0fSBarry Smith static PetscErrorCode block_system(void)
337c4762a1bSJed Brown {
338c4762a1bSJed Brown   SNES           snes;         /* nonlinear solver context */
339c4762a1bSJed Brown   KSP            ksp;         /* linear solver context */
340c4762a1bSJed Brown   PC             pc;           /* preconditioner context */
341c4762a1bSJed Brown   Vec            x,r;         /* solution, residual vectors */
342c4762a1bSJed Brown   Mat            J;            /* Jacobian matrix */
343c4762a1bSJed Brown   PetscErrorCode ierr;
344c4762a1bSJed Brown   PetscInt       its;
345c4762a1bSJed Brown   PetscScalar    pfive = .5;
346c4762a1bSJed Brown   PetscBool      flg;
347c4762a1bSJed Brown 
348c4762a1bSJed Brown   Mat            j11, j12, j21, j22;
349c4762a1bSJed Brown   Vec            x1, x2, r1, r2;
350c4762a1bSJed Brown   Vec            bv;
351c4762a1bSJed Brown   Vec            bx[2];
352c4762a1bSJed Brown   Mat            bA[2][2];
353c4762a1bSJed Brown 
354c4762a1bSJed Brown   PetscFunctionBeginUser;
355*b5675b0fSBarry Smith   ierr = PetscPrintf(PETSC_COMM_WORLD, "\n\n========================= Block system =========================\n\n");CHKERRQ(ierr);
356c4762a1bSJed Brown 
357c4762a1bSJed Brown   ierr = SNESCreate(PETSC_COMM_WORLD,&snes);CHKERRQ(ierr);
358c4762a1bSJed Brown 
359c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
360c4762a1bSJed Brown   Create matrix and vector data structures; set corresponding routines
361c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
362c4762a1bSJed Brown 
363c4762a1bSJed Brown   /*
364c4762a1bSJed Brown   Create sub vectors for solution and nonlinear function
365c4762a1bSJed Brown   */
366c4762a1bSJed Brown   ierr = VecCreateSeq(PETSC_COMM_SELF,1,&x1);CHKERRQ(ierr);
367c4762a1bSJed Brown   ierr = VecDuplicate(x1,&r1);CHKERRQ(ierr);
368c4762a1bSJed Brown 
369c4762a1bSJed Brown   ierr = VecCreateSeq(PETSC_COMM_SELF,1,&x2);CHKERRQ(ierr);
370c4762a1bSJed Brown   ierr = VecDuplicate(x2,&r2);CHKERRQ(ierr);
371c4762a1bSJed Brown 
372c4762a1bSJed Brown   /*
373c4762a1bSJed Brown   Create the block vectors
374c4762a1bSJed Brown   */
375c4762a1bSJed Brown   bx[0] = x1;
376c4762a1bSJed Brown   bx[1] = x2;
377c4762a1bSJed Brown   ierr  = VecCreateNest(PETSC_COMM_WORLD,2,NULL,bx,&x);CHKERRQ(ierr);
378c4762a1bSJed Brown   ierr  = VecAssemblyBegin(x);CHKERRQ(ierr);
379c4762a1bSJed Brown   ierr  = VecAssemblyEnd(x);CHKERRQ(ierr);
380c4762a1bSJed Brown   ierr  = VecDestroy(&x1);CHKERRQ(ierr);
381c4762a1bSJed Brown   ierr  = VecDestroy(&x2);CHKERRQ(ierr);
382c4762a1bSJed Brown 
383c4762a1bSJed Brown   bx[0] = r1;
384c4762a1bSJed Brown   bx[1] = r2;
385c4762a1bSJed Brown   ierr  = VecCreateNest(PETSC_COMM_WORLD,2,NULL,bx,&r);CHKERRQ(ierr);
386c4762a1bSJed Brown   ierr  = VecDestroy(&r1);CHKERRQ(ierr);
387c4762a1bSJed Brown   ierr  = VecDestroy(&r2);CHKERRQ(ierr);
388c4762a1bSJed Brown   ierr  = VecAssemblyBegin(r);CHKERRQ(ierr);
389c4762a1bSJed Brown   ierr  = VecAssemblyEnd(r);CHKERRQ(ierr);
390c4762a1bSJed Brown 
391c4762a1bSJed Brown   /*
392c4762a1bSJed Brown   Create sub Jacobian matrix data structure
393c4762a1bSJed Brown   */
394c4762a1bSJed Brown   ierr = MatCreate(PETSC_COMM_WORLD, &j11);CHKERRQ(ierr);
395c4762a1bSJed Brown   ierr = MatSetSizes(j11, 1, 1, 1, 1);CHKERRQ(ierr);
396c4762a1bSJed Brown   ierr = MatSetType(j11, MATSEQAIJ);CHKERRQ(ierr);
397c4762a1bSJed Brown   ierr = MatSetUp(j11);CHKERRQ(ierr);
398c4762a1bSJed Brown 
399c4762a1bSJed Brown   ierr = MatCreate(PETSC_COMM_WORLD, &j12);CHKERRQ(ierr);
400c4762a1bSJed Brown   ierr = MatSetSizes(j12, 1, 1, 1, 1);CHKERRQ(ierr);
401c4762a1bSJed Brown   ierr = MatSetType(j12, MATSEQAIJ);CHKERRQ(ierr);
402c4762a1bSJed Brown   ierr = MatSetUp(j12);CHKERRQ(ierr);
403c4762a1bSJed Brown 
404c4762a1bSJed Brown   ierr = MatCreate(PETSC_COMM_WORLD, &j21);CHKERRQ(ierr);
405c4762a1bSJed Brown   ierr = MatSetSizes(j21, 1, 1, 1, 1);CHKERRQ(ierr);
406c4762a1bSJed Brown   ierr = MatSetType(j21, MATSEQAIJ);CHKERRQ(ierr);
407c4762a1bSJed Brown   ierr = MatSetUp(j21);CHKERRQ(ierr);
408c4762a1bSJed Brown 
409c4762a1bSJed Brown   ierr = MatCreate(PETSC_COMM_WORLD, &j22);CHKERRQ(ierr);
410c4762a1bSJed Brown   ierr = MatSetSizes(j22, PETSC_DECIDE, PETSC_DECIDE, 1, 1);CHKERRQ(ierr);
411c4762a1bSJed Brown   ierr = MatSetType(j22, MATSEQAIJ);CHKERRQ(ierr);
412c4762a1bSJed Brown   ierr = MatSetUp(j22);CHKERRQ(ierr);
413c4762a1bSJed Brown   /*
414c4762a1bSJed Brown   Create block Jacobian matrix data structure
415c4762a1bSJed Brown   */
416c4762a1bSJed Brown   bA[0][0] = j11;
417c4762a1bSJed Brown   bA[0][1] = j12;
418c4762a1bSJed Brown   bA[1][0] = j21;
419c4762a1bSJed Brown   bA[1][1] = j22;
420c4762a1bSJed Brown 
421c4762a1bSJed Brown   ierr = MatCreateNest(PETSC_COMM_WORLD,2,NULL,2,NULL,&bA[0][0],&J);CHKERRQ(ierr);
422c4762a1bSJed Brown   ierr = MatSetUp(J);CHKERRQ(ierr);
423c4762a1bSJed Brown   ierr = MatNestSetVecType(J,VECNEST);CHKERRQ(ierr);
424c4762a1bSJed Brown   ierr = MatDestroy(&j11);CHKERRQ(ierr);
425c4762a1bSJed Brown   ierr = MatDestroy(&j12);CHKERRQ(ierr);
426c4762a1bSJed Brown   ierr = MatDestroy(&j21);CHKERRQ(ierr);
427c4762a1bSJed Brown   ierr = MatDestroy(&j22);CHKERRQ(ierr);
428c4762a1bSJed Brown 
429c4762a1bSJed Brown   ierr = MatAssemblyBegin(J,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
430c4762a1bSJed Brown   ierr = MatAssemblyEnd(J,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
431c4762a1bSJed Brown 
432c4762a1bSJed Brown   ierr = PetscOptionsHasName(NULL,NULL,"-hard",&flg);CHKERRQ(ierr);
433c4762a1bSJed Brown   if (!flg) {
434c4762a1bSJed Brown     /*
435c4762a1bSJed Brown     Set function evaluation routine and vector.
436c4762a1bSJed Brown     */
437c4762a1bSJed Brown     ierr = SNESSetFunction(snes,r,FormFunction1_block,NULL);CHKERRQ(ierr);
438c4762a1bSJed Brown 
439c4762a1bSJed Brown     /*
440c4762a1bSJed Brown     Set Jacobian matrix data structure and Jacobian evaluation routine
441c4762a1bSJed Brown     */
442c4762a1bSJed Brown     ierr = SNESSetJacobian(snes,J,J,FormJacobian1_block,NULL);CHKERRQ(ierr);
443c4762a1bSJed Brown   } else {
444c4762a1bSJed Brown     ierr = SNESSetFunction(snes,r,FormFunction2_block,NULL);CHKERRQ(ierr);
445c4762a1bSJed Brown     ierr = SNESSetJacobian(snes,J,J,FormJacobian2_block,NULL);CHKERRQ(ierr);
446c4762a1bSJed Brown   }
447c4762a1bSJed Brown 
448c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
449c4762a1bSJed Brown   Customize nonlinear solver; set runtime options
450c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
451c4762a1bSJed Brown 
452c4762a1bSJed Brown   /*
453c4762a1bSJed Brown   Set linear solver defaults for this problem. By extracting the
454c4762a1bSJed Brown   KSP, KSP, and PC contexts from the SNES context, we can then
455c4762a1bSJed Brown   directly call any KSP, KSP, and PC routines to set various options.
456c4762a1bSJed Brown   */
457c4762a1bSJed Brown   ierr = SNESGetKSP(snes,&ksp);CHKERRQ(ierr);
458c4762a1bSJed Brown   ierr = KSPGetPC(ksp,&pc);CHKERRQ(ierr);
459c4762a1bSJed Brown   ierr = PCSetType(pc,PCNONE);CHKERRQ(ierr);
460c4762a1bSJed Brown   ierr = KSPSetTolerances(ksp,1.e-4,PETSC_DEFAULT,PETSC_DEFAULT,20);CHKERRQ(ierr);
461c4762a1bSJed Brown 
462c4762a1bSJed Brown   /*
463c4762a1bSJed Brown   Set SNES/KSP/KSP/PC runtime options, e.g.,
464c4762a1bSJed Brown   -snes_view -snes_monitor -ksp_type <ksp> -pc_type <pc>
465c4762a1bSJed Brown   These options will override those specified above as long as
466c4762a1bSJed Brown   SNESSetFromOptions() is called _after_ any other customization
467c4762a1bSJed Brown   routines.
468c4762a1bSJed Brown   */
469c4762a1bSJed Brown   ierr = SNESSetFromOptions(snes);CHKERRQ(ierr);
470c4762a1bSJed Brown 
471c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
472c4762a1bSJed Brown   Evaluate initial guess; then solve nonlinear system
473c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
474c4762a1bSJed Brown   if (!flg) {
475c4762a1bSJed Brown     ierr = VecSet(x,pfive);CHKERRQ(ierr);
476c4762a1bSJed Brown   } else {
477c4762a1bSJed Brown     Vec *vecs;
478c4762a1bSJed Brown     ierr = VecNestGetSubVecs(x, NULL, &vecs);CHKERRQ(ierr);
479c4762a1bSJed Brown     bv   = vecs[0];
480c4762a1bSJed Brown /*    ierr = VecBlockGetSubVec(x, 0, &bv);CHKERRQ(ierr); */
481c4762a1bSJed Brown     ierr = VecSetValue(bv, 0, 2.0, INSERT_VALUES);CHKERRQ(ierr);  /* xx[0] = 2.0; */
482c4762a1bSJed Brown     ierr = VecAssemblyBegin(bv);CHKERRQ(ierr);
483c4762a1bSJed Brown     ierr = VecAssemblyEnd(bv);CHKERRQ(ierr);
484c4762a1bSJed Brown 
485c4762a1bSJed Brown /*    ierr = VecBlockGetSubVec(x, 1, &bv);CHKERRQ(ierr); */
486c4762a1bSJed Brown     bv   = vecs[1];
487c4762a1bSJed Brown     ierr = VecSetValue(bv, 0, 3.0, INSERT_VALUES);CHKERRQ(ierr);  /* xx[1] = 3.0; */
488c4762a1bSJed Brown     ierr = VecAssemblyBegin(bv);CHKERRQ(ierr);
489c4762a1bSJed Brown     ierr = VecAssemblyEnd(bv);CHKERRQ(ierr);
490c4762a1bSJed Brown   }
491c4762a1bSJed Brown   /*
492c4762a1bSJed Brown   Note: The user should initialize the vector, x, with the initial guess
493c4762a1bSJed Brown   for the nonlinear solver prior to calling SNESSolve().  In particular,
494c4762a1bSJed Brown   to employ an initial guess of zero, the user should explicitly set
495c4762a1bSJed Brown   this vector to zero by calling VecSet().
496c4762a1bSJed Brown   */
497c4762a1bSJed Brown   ierr = SNESSolve(snes,NULL,x);CHKERRQ(ierr);
498c4762a1bSJed Brown   ierr = SNESGetIterationNumber(snes,&its);CHKERRQ(ierr);
499c4762a1bSJed Brown   if (flg) {
500c4762a1bSJed Brown     Vec f;
501c4762a1bSJed Brown     ierr = VecView(x,PETSC_VIEWER_STDOUT_WORLD);CHKERRQ(ierr);
502c4762a1bSJed Brown     ierr = SNESGetFunction(snes,&f,0,0);CHKERRQ(ierr);
503c4762a1bSJed Brown     ierr = VecView(r,PETSC_VIEWER_STDOUT_WORLD);CHKERRQ(ierr);
504c4762a1bSJed Brown   }
505c4762a1bSJed Brown 
506c4762a1bSJed Brown   ierr = PetscPrintf(PETSC_COMM_SELF,"number of SNES iterations = %D\n\n",its);CHKERRQ(ierr);
507c4762a1bSJed Brown 
508c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
509c4762a1bSJed Brown   Free work space.  All PETSc objects should be destroyed when they
510c4762a1bSJed Brown   are no longer needed.
511c4762a1bSJed Brown   - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
512c4762a1bSJed Brown   ierr = VecDestroy(&x);CHKERRQ(ierr); ierr = VecDestroy(&r);CHKERRQ(ierr);
513c4762a1bSJed Brown   ierr = MatDestroy(&J);CHKERRQ(ierr); ierr = SNESDestroy(&snes);CHKERRQ(ierr);
514c4762a1bSJed Brown   PetscFunctionReturn(0);
515c4762a1bSJed Brown }
516c4762a1bSJed Brown 
517c4762a1bSJed Brown /* ------------------------------------------------------------------- */
518c4762a1bSJed Brown static PetscErrorCode FormFunction1_block(SNES snes,Vec x,Vec f,void *dummy)
519c4762a1bSJed Brown {
520c4762a1bSJed Brown   Vec            *xx, *ff, x1,x2, f1,f2;
521c4762a1bSJed Brown   PetscScalar    ff_0, ff_1;
522c4762a1bSJed Brown   PetscScalar    xx_0, xx_1;
523c4762a1bSJed Brown   PetscInt       index,nb;
524c4762a1bSJed Brown   PetscErrorCode ierr;
525c4762a1bSJed Brown 
526c4762a1bSJed Brown   PetscFunctionBeginUser;
527c4762a1bSJed Brown   /* get blocks for function */
528c4762a1bSJed Brown   ierr = VecNestGetSubVecs(f, &nb, &ff);CHKERRQ(ierr);
529c4762a1bSJed Brown   f1   = ff[0];  f2 = ff[1];
530c4762a1bSJed Brown 
531c4762a1bSJed Brown   /* get blocks for solution */
532c4762a1bSJed Brown   ierr = VecNestGetSubVecs(x, &nb, &xx);CHKERRQ(ierr);
533c4762a1bSJed Brown   x1   = xx[0];  x2 = xx[1];
534c4762a1bSJed Brown 
535c4762a1bSJed Brown   /* get solution values */
536c4762a1bSJed Brown   index = 0;
537c4762a1bSJed Brown   ierr  = VecGetValues(x1,1, &index, &xx_0);CHKERRQ(ierr);
538c4762a1bSJed Brown   ierr  = VecGetValues(x2,1, &index, &xx_1);CHKERRQ(ierr);
539c4762a1bSJed Brown 
540c4762a1bSJed Brown   /* Compute function */
541c4762a1bSJed Brown   ff_0 = xx_0*xx_0 + xx_0*xx_1 - 3.0;
542c4762a1bSJed Brown   ff_1 = xx_0*xx_1 + xx_1*xx_1 - 6.0;
543c4762a1bSJed Brown 
544c4762a1bSJed Brown   /* set function values */
545c4762a1bSJed Brown   ierr = VecSetValue(f1, index, ff_0, INSERT_VALUES);CHKERRQ(ierr);
546c4762a1bSJed Brown 
547c4762a1bSJed Brown   ierr = VecSetValue(f2, index, ff_1, INSERT_VALUES);CHKERRQ(ierr);
548c4762a1bSJed Brown 
549c4762a1bSJed Brown   ierr = VecAssemblyBegin(f);CHKERRQ(ierr);
550c4762a1bSJed Brown   ierr = VecAssemblyEnd(f);CHKERRQ(ierr);
551c4762a1bSJed Brown   PetscFunctionReturn(0);
552c4762a1bSJed Brown }
553c4762a1bSJed Brown 
554c4762a1bSJed Brown /* ------------------------------------------------------------------- */
555c4762a1bSJed Brown static PetscErrorCode FormJacobian1_block(SNES snes,Vec x,Mat jac,Mat B,void *dummy)
556c4762a1bSJed Brown {
557c4762a1bSJed Brown   Vec            *xx, x1,x2;
558c4762a1bSJed Brown   PetscScalar    xx_0, xx_1;
559c4762a1bSJed Brown   PetscInt       index,nb;
560c4762a1bSJed Brown   PetscScalar    A_00, A_01, A_10, A_11;
561c4762a1bSJed Brown   Mat            j11, j12, j21, j22;
562c4762a1bSJed Brown   Mat            **mats;
563c4762a1bSJed Brown   PetscErrorCode ierr;
564c4762a1bSJed Brown 
565c4762a1bSJed Brown   PetscFunctionBeginUser;
566c4762a1bSJed Brown   /* get blocks for solution */
567c4762a1bSJed Brown   ierr = VecNestGetSubVecs(x, &nb, &xx);CHKERRQ(ierr);
568c4762a1bSJed Brown   x1   = xx[0];  x2 = xx[1];
569c4762a1bSJed Brown 
570c4762a1bSJed Brown   /* get solution values */
571c4762a1bSJed Brown   index = 0;
572c4762a1bSJed Brown   ierr  = VecGetValues(x1,1, &index, &xx_0);CHKERRQ(ierr);
573c4762a1bSJed Brown   ierr  = VecGetValues(x2,1, &index, &xx_1);CHKERRQ(ierr);
574c4762a1bSJed Brown 
575c4762a1bSJed Brown   /* get block matrices */
576c4762a1bSJed Brown   ierr = MatNestGetSubMats(jac,NULL,NULL,&mats);CHKERRQ(ierr);
577c4762a1bSJed Brown   j11  = mats[0][0];
578c4762a1bSJed Brown   j12  = mats[0][1];
579c4762a1bSJed Brown   j21  = mats[1][0];
580c4762a1bSJed Brown   j22  = mats[1][1];
581c4762a1bSJed Brown 
582c4762a1bSJed Brown   /* compute jacobian entries */
583c4762a1bSJed Brown   A_00 = 2.0*xx_0 + xx_1;
584c4762a1bSJed Brown   A_01 = xx_0;
585c4762a1bSJed Brown   A_10 = xx_1;
586c4762a1bSJed Brown   A_11 = xx_0 + 2.0*xx_1;
587c4762a1bSJed Brown 
588c4762a1bSJed Brown   /* set jacobian values */
589c4762a1bSJed Brown   ierr = MatSetValue(j11, 0,0, A_00, INSERT_VALUES);CHKERRQ(ierr);
590c4762a1bSJed Brown   ierr = MatSetValue(j12, 0,0, A_01, INSERT_VALUES);CHKERRQ(ierr);
591c4762a1bSJed Brown   ierr = MatSetValue(j21, 0,0, A_10, INSERT_VALUES);CHKERRQ(ierr);
592c4762a1bSJed Brown   ierr = MatSetValue(j22, 0,0, A_11, INSERT_VALUES);CHKERRQ(ierr);
593c4762a1bSJed Brown 
594c4762a1bSJed Brown   /* Assemble sub matrix */
595c4762a1bSJed Brown   ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
596c4762a1bSJed Brown   ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
597c4762a1bSJed Brown   PetscFunctionReturn(0);
598c4762a1bSJed Brown }
599c4762a1bSJed Brown 
600c4762a1bSJed Brown /* ------------------------------------------------------------------- */
601c4762a1bSJed Brown static PetscErrorCode FormFunction2_block(SNES snes,Vec x,Vec f,void *dummy)
602c4762a1bSJed Brown {
603c4762a1bSJed Brown   PetscErrorCode    ierr;
604c4762a1bSJed Brown   PetscScalar       *ff;
605c4762a1bSJed Brown   const PetscScalar *xx;
606c4762a1bSJed Brown 
607c4762a1bSJed Brown   PetscFunctionBeginUser;
608c4762a1bSJed Brown   /*
609c4762a1bSJed Brown   Get pointers to vector data.
610c4762a1bSJed Brown   - For default PETSc vectors, VecGetArray() returns a pointer to
611c4762a1bSJed Brown   the data array.  Otherwise, the routine is implementation dependent.
612c4762a1bSJed Brown   - You MUST call VecRestoreArray() when you no longer need access to
613c4762a1bSJed Brown   the array.
614c4762a1bSJed Brown   */
615c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
616c4762a1bSJed Brown   ierr = VecGetArray(f,&ff);CHKERRQ(ierr);
617c4762a1bSJed Brown 
618c4762a1bSJed Brown   /*
619c4762a1bSJed Brown   Compute function
620c4762a1bSJed Brown   */
621c4762a1bSJed Brown   ff[0] = PetscSinScalar(3.0*xx[0]) + xx[0];
622c4762a1bSJed Brown   ff[1] = xx[1];
623c4762a1bSJed Brown 
624c4762a1bSJed Brown   /*
625c4762a1bSJed Brown   Restore vectors
626c4762a1bSJed Brown   */
627c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
628c4762a1bSJed Brown   ierr = VecRestoreArray(f,&ff);CHKERRQ(ierr);
629c4762a1bSJed Brown   PetscFunctionReturn(0);
630c4762a1bSJed Brown }
631c4762a1bSJed Brown 
632c4762a1bSJed Brown /* ------------------------------------------------------------------- */
633c4762a1bSJed Brown static PetscErrorCode FormJacobian2_block(SNES snes,Vec x,Mat jac,Mat B,void *dummy)
634c4762a1bSJed Brown {
635c4762a1bSJed Brown   const PetscScalar *xx;
636c4762a1bSJed Brown   PetscScalar       A[4];
637c4762a1bSJed Brown   PetscErrorCode    ierr;
638c4762a1bSJed Brown   PetscInt          idx[2] = {0,1};
639c4762a1bSJed Brown 
640c4762a1bSJed Brown   PetscFunctionBeginUser;
641c4762a1bSJed Brown   /*
642c4762a1bSJed Brown   Get pointer to vector data
643c4762a1bSJed Brown   */
644c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
645c4762a1bSJed Brown 
646c4762a1bSJed Brown   /*
647c4762a1bSJed Brown   Compute Jacobian entries and insert into matrix.
648c4762a1bSJed Brown   - Since this is such a small problem, we set all entries for
649c4762a1bSJed Brown   the matrix at once.
650c4762a1bSJed Brown   */
651c4762a1bSJed Brown   A[0]  = 3.0*PetscCosScalar(3.0*xx[0]) + 1.0; A[1] = 0.0;
652c4762a1bSJed Brown   A[2]  = 0.0;                     A[3] = 1.0;
653c4762a1bSJed Brown   ierr  = MatSetValues(jac,2,idx,2,idx,A,INSERT_VALUES);CHKERRQ(ierr);
654c4762a1bSJed Brown 
655c4762a1bSJed Brown   /*
656c4762a1bSJed Brown   Restore vector
657c4762a1bSJed Brown   */
658c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
659c4762a1bSJed Brown 
660c4762a1bSJed Brown   /*
661c4762a1bSJed Brown   Assemble matrix
662c4762a1bSJed Brown   */
663c4762a1bSJed Brown   ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
664c4762a1bSJed Brown   ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
665c4762a1bSJed Brown   PetscFunctionReturn(0);
666c4762a1bSJed Brown }
667c4762a1bSJed Brown 
668c4762a1bSJed Brown int main(int argc,char **argv)
669c4762a1bSJed Brown {
670c4762a1bSJed Brown   PetscMPIInt    size;
671c4762a1bSJed Brown   PetscErrorCode ierr;
672c4762a1bSJed Brown 
673c4762a1bSJed Brown   ierr = PetscInitialize(&argc,&argv,(char*)0,help);if (ierr) return ierr;
674c4762a1bSJed Brown 
675c4762a1bSJed Brown   ierr = MPI_Comm_size(PETSC_COMM_WORLD,&size);CHKERRQ(ierr);
676c4762a1bSJed Brown   if (size != 1) SETERRQ(PETSC_COMM_WORLD, 1,"This is a uniprocessor example only!");
677c4762a1bSJed Brown 
678c4762a1bSJed Brown   ierr = assembled_system();CHKERRQ(ierr);
679c4762a1bSJed Brown 
680c4762a1bSJed Brown   ierr = block_system();CHKERRQ(ierr);
681c4762a1bSJed Brown 
682c4762a1bSJed Brown   ierr = PetscFinalize();
683c4762a1bSJed Brown   return ierr;
684c4762a1bSJed Brown }
685c4762a1bSJed Brown 
686c4762a1bSJed Brown 
687c4762a1bSJed Brown /*TEST
688c4762a1bSJed Brown 
689c4762a1bSJed Brown    test:
690c4762a1bSJed Brown       args: -snes_monitor_short
691c4762a1bSJed Brown       requires: !single
692c4762a1bSJed Brown 
693c4762a1bSJed Brown TEST*/
694