xref: /petsc/src/snes/tutorials/ex1.c (revision ffc4695bcb29f4b022f59a5fd6bc99fc280ff6d8)
1c4762a1bSJed Brown 
2c4762a1bSJed Brown static char help[] = "Newton's method for a two-variable system, sequential.\n\n";
3c4762a1bSJed Brown 
4c4762a1bSJed Brown /*T
5c4762a1bSJed Brown    Concepts: SNES^basic example
6c4762a1bSJed Brown T*/
7c4762a1bSJed Brown 
8c4762a1bSJed Brown 
9c4762a1bSJed Brown 
10c4762a1bSJed Brown /*
11c4762a1bSJed Brown    Include "petscsnes.h" so that we can use SNES solvers.  Note that this
12c4762a1bSJed Brown    file automatically includes:
13c4762a1bSJed Brown      petscsys.h       - base PETSc routines   petscvec.h - vectors
14c4762a1bSJed Brown      petscmat.h - matrices
15c4762a1bSJed Brown      petscis.h     - index sets            petscksp.h - Krylov subspace methods
16c4762a1bSJed Brown      petscviewer.h - viewers               petscpc.h  - preconditioners
17c4762a1bSJed Brown      petscksp.h   - linear solvers
18c4762a1bSJed Brown */
19c4762a1bSJed Brown /*F
20c4762a1bSJed Brown This examples solves either
21c4762a1bSJed Brown \begin{equation}
22c4762a1bSJed Brown   F\genfrac{(}{)}{0pt}{}{x_0}{x_1} = \genfrac{(}{)}{0pt}{}{x^2_0 + x_0 x_1 - 3}{x_0 x_1 + x^2_1 - 6}
23c4762a1bSJed Brown \end{equation}
24c4762a1bSJed Brown or if the {\tt -hard} options is given
25c4762a1bSJed Brown \begin{equation}
26c4762a1bSJed Brown   F\genfrac{(}{)}{0pt}{}{x_0}{x_1} = \genfrac{(}{)}{0pt}{}{\sin(3 x_0) + x_0}{x_1}
27c4762a1bSJed Brown \end{equation}
28c4762a1bSJed Brown F*/
29c4762a1bSJed Brown #include <petscsnes.h>
30c4762a1bSJed Brown 
31c4762a1bSJed Brown /*
32c4762a1bSJed Brown    User-defined routines
33c4762a1bSJed Brown */
34c4762a1bSJed Brown extern PetscErrorCode FormJacobian1(SNES,Vec,Mat,Mat,void*);
35c4762a1bSJed Brown extern PetscErrorCode FormFunction1(SNES,Vec,Vec,void*);
36c4762a1bSJed Brown extern PetscErrorCode FormJacobian2(SNES,Vec,Mat,Mat,void*);
37c4762a1bSJed Brown extern PetscErrorCode FormFunction2(SNES,Vec,Vec,void*);
38c4762a1bSJed Brown 
39c4762a1bSJed Brown int main(int argc,char **argv)
40c4762a1bSJed Brown {
41c4762a1bSJed Brown   SNES           snes;         /* nonlinear solver context */
42c4762a1bSJed Brown   KSP            ksp;          /* linear solver context */
43c4762a1bSJed Brown   PC             pc;           /* preconditioner context */
44c4762a1bSJed Brown   Vec            x,r;          /* solution, residual vectors */
45c4762a1bSJed Brown   Mat            J;            /* Jacobian matrix */
46c4762a1bSJed Brown   PetscErrorCode ierr;
47c4762a1bSJed Brown   PetscMPIInt    size;
48c4762a1bSJed Brown   PetscScalar    pfive = .5,*xx;
49c4762a1bSJed Brown   PetscBool      flg;
50c4762a1bSJed Brown 
51c4762a1bSJed Brown   ierr = PetscInitialize(&argc,&argv,(char*)0,help);if (ierr) return ierr;
52*ffc4695bSBarry Smith   ierr = MPI_Comm_size(PETSC_COMM_WORLD,&size);CHKERRMPI(ierr);
53c4762a1bSJed Brown   if (size > 1) SETERRQ(PETSC_COMM_WORLD,PETSC_ERR_SUP,"Example is only for sequential runs");
54c4762a1bSJed Brown 
55c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
56c4762a1bSJed Brown      Create nonlinear solver context
57c4762a1bSJed Brown      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
58c4762a1bSJed Brown   ierr = SNESCreate(PETSC_COMM_WORLD,&snes);CHKERRQ(ierr);
59c4762a1bSJed Brown 
60c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
61c4762a1bSJed Brown      Create matrix and vector data structures; set corresponding routines
62c4762a1bSJed Brown      - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
63c4762a1bSJed Brown   /*
64c4762a1bSJed Brown      Create vectors for solution and nonlinear function
65c4762a1bSJed Brown   */
66c4762a1bSJed Brown   ierr = VecCreate(PETSC_COMM_WORLD,&x);CHKERRQ(ierr);
67c4762a1bSJed Brown   ierr = VecSetSizes(x,PETSC_DECIDE,2);CHKERRQ(ierr);
68c4762a1bSJed Brown   ierr = VecSetFromOptions(x);CHKERRQ(ierr);
69c4762a1bSJed Brown   ierr = VecDuplicate(x,&r);CHKERRQ(ierr);
70c4762a1bSJed Brown 
71c4762a1bSJed Brown   /*
72c4762a1bSJed Brown      Create Jacobian matrix data structure
73c4762a1bSJed Brown   */
74c4762a1bSJed Brown   ierr = MatCreate(PETSC_COMM_WORLD,&J);CHKERRQ(ierr);
75c4762a1bSJed Brown   ierr = MatSetSizes(J,PETSC_DECIDE,PETSC_DECIDE,2,2);CHKERRQ(ierr);
76c4762a1bSJed Brown   ierr = MatSetFromOptions(J);CHKERRQ(ierr);
77c4762a1bSJed Brown   ierr = MatSetUp(J);CHKERRQ(ierr);
78c4762a1bSJed Brown 
79c4762a1bSJed Brown   ierr = PetscOptionsHasName(NULL,NULL,"-hard",&flg);CHKERRQ(ierr);
80c4762a1bSJed Brown   if (!flg) {
81c4762a1bSJed Brown     /*
82c4762a1bSJed Brown      Set function evaluation routine and vector.
83c4762a1bSJed Brown     */
84c4762a1bSJed Brown     ierr = SNESSetFunction(snes,r,FormFunction1,NULL);CHKERRQ(ierr);
85c4762a1bSJed Brown 
86c4762a1bSJed Brown     /*
87c4762a1bSJed Brown      Set Jacobian matrix data structure and Jacobian evaluation routine
88c4762a1bSJed Brown     */
89c4762a1bSJed Brown     ierr = SNESSetJacobian(snes,J,J,FormJacobian1,NULL);CHKERRQ(ierr);
90c4762a1bSJed Brown   } else {
91c4762a1bSJed Brown     ierr = SNESSetFunction(snes,r,FormFunction2,NULL);CHKERRQ(ierr);
92c4762a1bSJed Brown     ierr = SNESSetJacobian(snes,J,J,FormJacobian2,NULL);CHKERRQ(ierr);
93c4762a1bSJed Brown   }
94c4762a1bSJed Brown 
95c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
96c4762a1bSJed Brown      Customize nonlinear solver; set runtime options
97c4762a1bSJed Brown    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
98c4762a1bSJed Brown   /*
99c4762a1bSJed Brown      Set linear solver defaults for this problem. By extracting the
100c4762a1bSJed Brown      KSP and PC contexts from the SNES context, we can then
101c4762a1bSJed Brown      directly call any KSP and PC routines to set various options.
102c4762a1bSJed Brown   */
103c4762a1bSJed Brown   ierr = SNESGetKSP(snes,&ksp);CHKERRQ(ierr);
104c4762a1bSJed Brown   ierr = KSPGetPC(ksp,&pc);CHKERRQ(ierr);
105c4762a1bSJed Brown   ierr = PCSetType(pc,PCNONE);CHKERRQ(ierr);
106c4762a1bSJed Brown   ierr = KSPSetTolerances(ksp,1.e-4,PETSC_DEFAULT,PETSC_DEFAULT,20);CHKERRQ(ierr);
107c4762a1bSJed Brown 
108c4762a1bSJed Brown   /*
109c4762a1bSJed Brown      Set SNES/KSP/KSP/PC runtime options, e.g.,
110c4762a1bSJed Brown          -snes_view -snes_monitor -ksp_type <ksp> -pc_type <pc>
111c4762a1bSJed Brown      These options will override those specified above as long as
112c4762a1bSJed Brown      SNESSetFromOptions() is called _after_ any other customization
113c4762a1bSJed Brown      routines.
114c4762a1bSJed Brown   */
115c4762a1bSJed Brown   ierr = SNESSetFromOptions(snes);CHKERRQ(ierr);
116c4762a1bSJed Brown 
117c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
118c4762a1bSJed Brown      Evaluate initial guess; then solve nonlinear system
119c4762a1bSJed Brown    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
120c4762a1bSJed Brown   if (!flg) {
121c4762a1bSJed Brown     ierr = VecSet(x,pfive);CHKERRQ(ierr);
122c4762a1bSJed Brown   } else {
123c4762a1bSJed Brown     ierr  = VecGetArray(x,&xx);CHKERRQ(ierr);
124c4762a1bSJed Brown     xx[0] = 2.0; xx[1] = 3.0;
125c4762a1bSJed Brown     ierr  = VecRestoreArray(x,&xx);CHKERRQ(ierr);
126c4762a1bSJed Brown   }
127c4762a1bSJed Brown   /*
128c4762a1bSJed Brown      Note: The user should initialize the vector, x, with the initial guess
129c4762a1bSJed Brown      for the nonlinear solver prior to calling SNESSolve().  In particular,
130c4762a1bSJed Brown      to employ an initial guess of zero, the user should explicitly set
131c4762a1bSJed Brown      this vector to zero by calling VecSet().
132c4762a1bSJed Brown   */
133c4762a1bSJed Brown 
134c4762a1bSJed Brown   ierr = SNESSolve(snes,NULL,x);CHKERRQ(ierr);
135c4762a1bSJed Brown   if (flg) {
136c4762a1bSJed Brown     Vec f;
137c4762a1bSJed Brown     ierr = VecView(x,PETSC_VIEWER_STDOUT_WORLD);CHKERRQ(ierr);
138c4762a1bSJed Brown     ierr = SNESGetFunction(snes,&f,0,0);CHKERRQ(ierr);
139c4762a1bSJed Brown     ierr = VecView(r,PETSC_VIEWER_STDOUT_WORLD);CHKERRQ(ierr);
140c4762a1bSJed Brown   }
141c4762a1bSJed Brown 
142c4762a1bSJed Brown 
143c4762a1bSJed Brown   /* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
144c4762a1bSJed Brown      Free work space.  All PETSc objects should be destroyed when they
145c4762a1bSJed Brown      are no longer needed.
146c4762a1bSJed Brown    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
147c4762a1bSJed Brown 
148c4762a1bSJed Brown   ierr = VecDestroy(&x);CHKERRQ(ierr); ierr = VecDestroy(&r);CHKERRQ(ierr);
149c4762a1bSJed Brown   ierr = MatDestroy(&J);CHKERRQ(ierr); ierr = SNESDestroy(&snes);CHKERRQ(ierr);
150c4762a1bSJed Brown   ierr = PetscFinalize();
151c4762a1bSJed Brown   return ierr;
152c4762a1bSJed Brown }
153c4762a1bSJed Brown /* ------------------------------------------------------------------- */
154c4762a1bSJed Brown /*
155c4762a1bSJed Brown    FormFunction1 - Evaluates nonlinear function, F(x).
156c4762a1bSJed Brown 
157c4762a1bSJed Brown    Input Parameters:
158c4762a1bSJed Brown .  snes - the SNES context
159c4762a1bSJed Brown .  x    - input vector
160c4762a1bSJed Brown .  ctx  - optional user-defined context
161c4762a1bSJed Brown 
162c4762a1bSJed Brown    Output Parameter:
163c4762a1bSJed Brown .  f - function vector
164c4762a1bSJed Brown  */
165c4762a1bSJed Brown PetscErrorCode FormFunction1(SNES snes,Vec x,Vec f,void *ctx)
166c4762a1bSJed Brown {
167c4762a1bSJed Brown   PetscErrorCode    ierr;
168c4762a1bSJed Brown   const PetscScalar *xx;
169c4762a1bSJed Brown   PetscScalar       *ff;
170c4762a1bSJed Brown 
171c4762a1bSJed Brown   /*
172c4762a1bSJed Brown    Get pointers to vector data.
173c4762a1bSJed Brown       - For default PETSc vectors, VecGetArray() returns a pointer to
174c4762a1bSJed Brown         the data array.  Otherwise, the routine is implementation dependent.
175c4762a1bSJed Brown       - You MUST call VecRestoreArray() when you no longer need access to
176c4762a1bSJed Brown         the array.
177c4762a1bSJed Brown    */
178c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
179c4762a1bSJed Brown   ierr = VecGetArray(f,&ff);CHKERRQ(ierr);
180c4762a1bSJed Brown 
181c4762a1bSJed Brown   /* Compute function */
182c4762a1bSJed Brown   ff[0] = xx[0]*xx[0] + xx[0]*xx[1] - 3.0;
183c4762a1bSJed Brown   ff[1] = xx[0]*xx[1] + xx[1]*xx[1] - 6.0;
184c4762a1bSJed Brown 
185c4762a1bSJed Brown   /* Restore vectors */
186c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
187c4762a1bSJed Brown   ierr = VecRestoreArray(f,&ff);CHKERRQ(ierr);
188c4762a1bSJed Brown   return 0;
189c4762a1bSJed Brown }
190c4762a1bSJed Brown /* ------------------------------------------------------------------- */
191c4762a1bSJed Brown /*
192c4762a1bSJed Brown    FormJacobian1 - Evaluates Jacobian matrix.
193c4762a1bSJed Brown 
194c4762a1bSJed Brown    Input Parameters:
195c4762a1bSJed Brown .  snes - the SNES context
196c4762a1bSJed Brown .  x - input vector
197c4762a1bSJed Brown .  dummy - optional user-defined context (not used here)
198c4762a1bSJed Brown 
199c4762a1bSJed Brown    Output Parameters:
200c4762a1bSJed Brown .  jac - Jacobian matrix
201c4762a1bSJed Brown .  B - optionally different preconditioning matrix
202c4762a1bSJed Brown .  flag - flag indicating matrix structure
203c4762a1bSJed Brown */
204c4762a1bSJed Brown PetscErrorCode FormJacobian1(SNES snes,Vec x,Mat jac,Mat B,void *dummy)
205c4762a1bSJed Brown {
206c4762a1bSJed Brown   const PetscScalar *xx;
207c4762a1bSJed Brown   PetscScalar       A[4];
208c4762a1bSJed Brown   PetscErrorCode    ierr;
209c4762a1bSJed Brown   PetscInt          idx[2] = {0,1};
210c4762a1bSJed Brown 
211c4762a1bSJed Brown   /*
212c4762a1bSJed Brown      Get pointer to vector data
213c4762a1bSJed Brown   */
214c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
215c4762a1bSJed Brown 
216c4762a1bSJed Brown   /*
217c4762a1bSJed Brown      Compute Jacobian entries and insert into matrix.
218c4762a1bSJed Brown       - Since this is such a small problem, we set all entries for
219c4762a1bSJed Brown         the matrix at once.
220c4762a1bSJed Brown   */
221c4762a1bSJed Brown   A[0]  = 2.0*xx[0] + xx[1]; A[1] = xx[0];
222c4762a1bSJed Brown   A[2]  = xx[1]; A[3] = xx[0] + 2.0*xx[1];
223c4762a1bSJed Brown   ierr  = MatSetValues(B,2,idx,2,idx,A,INSERT_VALUES);CHKERRQ(ierr);
224c4762a1bSJed Brown 
225c4762a1bSJed Brown   /*
226c4762a1bSJed Brown      Restore vector
227c4762a1bSJed Brown   */
228c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
229c4762a1bSJed Brown 
230c4762a1bSJed Brown   /*
231c4762a1bSJed Brown      Assemble matrix
232c4762a1bSJed Brown   */
233c4762a1bSJed Brown   ierr = MatAssemblyBegin(B,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
234c4762a1bSJed Brown   ierr = MatAssemblyEnd(B,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
235c4762a1bSJed Brown   if (jac != B) {
236c4762a1bSJed Brown     ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
237c4762a1bSJed Brown     ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
238c4762a1bSJed Brown   }
239c4762a1bSJed Brown   return 0;
240c4762a1bSJed Brown }
241c4762a1bSJed Brown 
242c4762a1bSJed Brown /* ------------------------------------------------------------------- */
243c4762a1bSJed Brown PetscErrorCode FormFunction2(SNES snes,Vec x,Vec f,void *dummy)
244c4762a1bSJed Brown {
245c4762a1bSJed Brown   PetscErrorCode    ierr;
246c4762a1bSJed Brown   const PetscScalar *xx;
247c4762a1bSJed Brown   PetscScalar       *ff;
248c4762a1bSJed Brown 
249c4762a1bSJed Brown   /*
250c4762a1bSJed Brown      Get pointers to vector data.
251c4762a1bSJed Brown        - For default PETSc vectors, VecGetArray() returns a pointer to
252c4762a1bSJed Brown          the data array.  Otherwise, the routine is implementation dependent.
253c4762a1bSJed Brown        - You MUST call VecRestoreArray() when you no longer need access to
254c4762a1bSJed Brown          the array.
255c4762a1bSJed Brown   */
256c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
257c4762a1bSJed Brown   ierr = VecGetArray(f,&ff);CHKERRQ(ierr);
258c4762a1bSJed Brown 
259c4762a1bSJed Brown   /*
260c4762a1bSJed Brown      Compute function
261c4762a1bSJed Brown   */
262c4762a1bSJed Brown   ff[0] = PetscSinScalar(3.0*xx[0]) + xx[0];
263c4762a1bSJed Brown   ff[1] = xx[1];
264c4762a1bSJed Brown 
265c4762a1bSJed Brown   /*
266c4762a1bSJed Brown      Restore vectors
267c4762a1bSJed Brown   */
268c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
269c4762a1bSJed Brown   ierr = VecRestoreArray(f,&ff);CHKERRQ(ierr);
270c4762a1bSJed Brown   return 0;
271c4762a1bSJed Brown }
272c4762a1bSJed Brown /* ------------------------------------------------------------------- */
273c4762a1bSJed Brown PetscErrorCode FormJacobian2(SNES snes,Vec x,Mat jac,Mat B,void *dummy)
274c4762a1bSJed Brown {
275c4762a1bSJed Brown   const PetscScalar *xx;
276c4762a1bSJed Brown   PetscScalar       A[4];
277c4762a1bSJed Brown   PetscErrorCode    ierr;
278c4762a1bSJed Brown   PetscInt          idx[2] = {0,1};
279c4762a1bSJed Brown 
280c4762a1bSJed Brown   /*
281c4762a1bSJed Brown      Get pointer to vector data
282c4762a1bSJed Brown   */
283c4762a1bSJed Brown   ierr = VecGetArrayRead(x,&xx);CHKERRQ(ierr);
284c4762a1bSJed Brown 
285c4762a1bSJed Brown   /*
286c4762a1bSJed Brown      Compute Jacobian entries and insert into matrix.
287c4762a1bSJed Brown       - Since this is such a small problem, we set all entries for
288c4762a1bSJed Brown         the matrix at once.
289c4762a1bSJed Brown   */
290c4762a1bSJed Brown   A[0]  = 3.0*PetscCosScalar(3.0*xx[0]) + 1.0; A[1] = 0.0;
291c4762a1bSJed Brown   A[2]  = 0.0;                     A[3] = 1.0;
292c4762a1bSJed Brown   ierr  = MatSetValues(B,2,idx,2,idx,A,INSERT_VALUES);CHKERRQ(ierr);
293c4762a1bSJed Brown 
294c4762a1bSJed Brown   /*
295c4762a1bSJed Brown      Restore vector
296c4762a1bSJed Brown   */
297c4762a1bSJed Brown   ierr = VecRestoreArrayRead(x,&xx);CHKERRQ(ierr);
298c4762a1bSJed Brown 
299c4762a1bSJed Brown   /*
300c4762a1bSJed Brown      Assemble matrix
301c4762a1bSJed Brown   */
302c4762a1bSJed Brown   ierr = MatAssemblyBegin(B,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
303c4762a1bSJed Brown   ierr = MatAssemblyEnd(B,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
304c4762a1bSJed Brown   if (jac != B) {
305c4762a1bSJed Brown     ierr = MatAssemblyBegin(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
306c4762a1bSJed Brown     ierr = MatAssemblyEnd(jac,MAT_FINAL_ASSEMBLY);CHKERRQ(ierr);
307c4762a1bSJed Brown   }
308c4762a1bSJed Brown   return 0;
309c4762a1bSJed Brown }
310c4762a1bSJed Brown 
311c4762a1bSJed Brown 
312c4762a1bSJed Brown 
313c4762a1bSJed Brown 
314c4762a1bSJed Brown /*TEST
315c4762a1bSJed Brown 
316c4762a1bSJed Brown    test:
317c4762a1bSJed Brown       args: -ksp_gmres_cgs_refinement_type refine_always -snes_monitor_short
318c4762a1bSJed Brown       requires: !single
319c4762a1bSJed Brown 
320c4762a1bSJed Brown    test:
321c4762a1bSJed Brown       suffix: 2
322c4762a1bSJed Brown       requires: !single
323c4762a1bSJed Brown       args:  -snes_monitor_short
324c4762a1bSJed Brown       output_file: output/ex1_1.out
325c4762a1bSJed Brown 
326c4762a1bSJed Brown    test:
327c4762a1bSJed Brown       suffix: 3
328c4762a1bSJed Brown       args: -ksp_view_solution ascii:ex1_2_sol.tmp:ascii_matlab  -snes_monitor_short
329c4762a1bSJed Brown       requires: !single
330c4762a1bSJed Brown       output_file: output/ex1_1.out
331c4762a1bSJed Brown 
332c4762a1bSJed Brown    test:
333c4762a1bSJed Brown       suffix: 4
334c4762a1bSJed Brown       args: -ksp_view_solution ascii:ex1_2_sol.tmp::append  -snes_monitor_short
335c4762a1bSJed Brown       requires: !single
336c4762a1bSJed Brown       output_file: output/ex1_1.out
337c4762a1bSJed Brown 
338c4762a1bSJed Brown    test:
339c4762a1bSJed Brown       suffix: 5
340c4762a1bSJed Brown       args: -ksp_view_solution ascii:ex1_2_sol.tmp:ascii_matlab:append  -snes_monitor_short
341c4762a1bSJed Brown       requires: !single
342c4762a1bSJed Brown       output_file: output/ex1_1.out
343c4762a1bSJed Brown 
344c4762a1bSJed Brown    test:
345c4762a1bSJed Brown       suffix: 6
346c4762a1bSJed Brown       args: -ksp_view_solution ascii:ex1_2_sol.tmp:default:append  -snes_monitor_short
347c4762a1bSJed Brown       requires: !single
348c4762a1bSJed Brown       output_file: output/ex1_1.out
349c4762a1bSJed Brown 
350c4762a1bSJed Brown    test:
351c4762a1bSJed Brown       suffix: X
352c4762a1bSJed Brown       args: -ksp_monitor_short -ksp_type gmres -ksp_gmres_krylov_monitor -snes_monitor_short -snes_rtol 1.e-4
353c4762a1bSJed Brown       requires: !single x
354c4762a1bSJed Brown 
355c4762a1bSJed Brown TEST*/
356