1*c4762a1bSJed Brown# Options for ex30 2*c4762a1bSJed Brown# ---------------- 3*c4762a1bSJed Brown-ts_exact_final_time MATCHSTEP 4*c4762a1bSJed Brown 5*c4762a1bSJed Brown-q 0.0 6*c4762a1bSJed Brown-Inertia 5.0 7*c4762a1bSJed Brown-D 0.0 8*c4762a1bSJed Brown-Pmax 2.1 9*c4762a1bSJed Brown-PM_min 1.0 10*c4762a1bSJed Brown#-t0 0.0 11*c4762a1bSJed Brown 12*c4762a1bSJed Brown#-ymin 0.98 13*c4762a1bSJed Brown#-ymax 1.02 14*c4762a1bSJed Brown#-xmin 0.25 15*c4762a1bSJed Brown#-xmax 0.4 16*c4762a1bSJed Brown#-da_grid_x 1730 17*c4762a1bSJed Brown#-da_grid_y 3201 18*c4762a1bSJed Brown 19*c4762a1bSJed Brown-da_grid_x 200 20*c4762a1bSJed Brown-da_grid_y 201 21*c4762a1bSJed Brown#-da_grid_x 400 22*c4762a1bSJed Brown#-da_grid_y 402 23*c4762a1bSJed Brown-draw_coordinates 0.46,0.98,0.54,1.02 24*c4762a1bSJed Brown 25*c4762a1bSJed Brown-ts_type rosw 26*c4762a1bSJed Brown-ts_max_time 300.0 27*c4762a1bSJed Brown-ts_dt 0.01 28*c4762a1bSJed Brown-ts_adapt_dt_max .01 29*c4762a1bSJed Brown 30*c4762a1bSJed Brown-ts_monitor_draw_solution 31*c4762a1bSJed Brown-ts_monitor_draw_solution_show_time 32*c4762a1bSJed Brown-ts_monitor 33*c4762a1bSJed Brown#-ts_monitor_solution_binary ex8output 34*c4762a1bSJed Brown 35*c4762a1bSJed Brown-snes_monitor 36*c4762a1bSJed Brown-snes_atol 1.e-12 37*c4762a1bSJed Brown 38*c4762a1bSJed Brown-ts_max_steps 1000000 39*c4762a1bSJed Brown 40*c4762a1bSJed Brown-stencil_width 1 41*c4762a1bSJed Brown 42*c4762a1bSJed Brown-tf 0.1 43*c4762a1bSJed Brown-tcl 0.2 44*c4762a1bSJed Brown 45*c4762a1bSJed Brown#-tf 10000.1 46*c4762a1bSJed Brown#-tcl 10000.2 47